Skip to content

Kirby ~ Soft & Wet #195

Description

@SplaatSites

Description

The game boots but gets stuck on the menu with nothing to do. Spams VM: The exception handler frame stack is 0, but we have a pending exception to be dispatched! This would've technically crashed the game in the original runner... or we aren't handling exceptions correctly. We'll swallow the exception and hope for the best... (Exception: CALLV with unresolvable function reference) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_scribble_font_set_default] WRITE var '__default_font' on object 0 (input_controller_object) but no instances found (value=fnt_Advance) VM: [gml_Script___scribble_class_element] READ var '__frames' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=3324) VM: [gml_Script___scribble_class_element] READ var '__default_font' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=3789) VM: [gml_Object_obj_KSW_Menu_TitleScreen_Draw_0] CALLV with unresolvable function reference (type=0, codeIndex=-1) in the log and window size is different.

Unknown Functions

Unknown chunk: UILR (length 8 at offset 0x63700)
Unknown chunk: PSEM (length 8 at offset 0x63740)
Unknown chunk: PSYS (length 8 at offset 0x63750)
Unknown chunk: FEAT (length 104 at offset 0x1CF490)
Loaded "Kirby___Soft___Wet" (0) successfully! [WAD Version 17 / GameMaker version 2024.14.0.0]
Memory after data.win parsing: used=2523616 bytes (2464.5 KB)
VM: Initialized with 3312 functions mapped
Unknown Functions:
- array_copy
- buffer_copy
- array_sort
- show_error
- md5_string_unicode
- buffer_resize
- buffer_peek
- buffer_poke
- variable_struct_names_count
- load_csv
- script_exists
- struct_get_from_hash
- instanceof
- date_current_datetime
- display_mouse_get_x
- display_mouse_get_y
- @@array_get@@
- is_debug_overlay_open
- switch_controller_acceleration
- switch_controller_angular_velocity
- gamepad_remove_mapping
- gamepad_set_vibration
- gamepad_get_mapping
- variable_struct_remove
- json_stringify
- json_parse
- is_instanceof
- ps5_gamepad_set_trigger_effect_feedback
- ps5_gamepad_set_trigger_effect_off
- ps5_gamepad_set_trigger_effect_vibration
- ps5_gamepad_set_trigger_effect_weapon
- show_message
- show_question
- clipboard_set_text
- dbg_view
- dbg_section
- dbg_text_input
- dbg_text
- dbg_checkbox
- dbg_button
- dbg_same_line
- dbg_view_delete
- ref_create
- device_mouse_check_button_pressed
- date_datetime_string
- array_equals
- time_source_create
- time_source_start
- extension_exists
- os_get_info
- device_mouse_dbclick_enable
- string_trim
- string_byte_at
- ds_list_set
- ds_list_sort
- ptr
- device_mouse_check_button_released
- io_clear
- keyboard_virtual_hide
- keyboard_virtual_show
- window_get_x
- window_get_y
- window_mouse_set
- gamepad_enumerate
- application_get_position
- matrix_transform_vertex
- matrix_build
- weak_ref_alive
- weak_ref_create
- ds_map_copy
- ds_grid_copy
- ds_grid_get_min
- ds_grid_get_max
- gpu_get_tex_filter
- gpu_set_tex_filter
- vertex_submit
- vertex_freeze
- vertex_format_begin
- vertex_format_add_position_3d
- vertex_format_add_normal
- vertex_format_add_colour
- vertex_format_add_texcoord
- vertex_format_add_custom
- vertex_format_end
- vertex_create_buffer
- vertex_begin
- vertex_end
- vertex_delete_buffer
- math_get_epsilon
- asset_get_ids
- font_exists
- asset_get_tags
- font_get_texture
- ds_grid_multiply_region
- ds_grid_add_region
- handle_parse
- asset_get_type
- ds_grid_set_post
- ds_grid_set_grid_region
- ds_grid_set_region
- ds_grid_clear
- ds_grid_add_grid_region
- vertex_position_3d
- vertex_normal
- vertex_argb
- vertex_texcoord
- vertex_float2
- ds_map_keys_to_array
- string_trim_start
- filename_dir
- keyboard_virtual_status
- window_get_visible_rects
- animcurve_exists
- np_setpresence_more
- np_setpresence
- draw_primitive_begin
- draw_vertex
- draw_primitive_end
- audio_sound_loop_start
- file_copy
- ln
- display_reset
- script_get_name
- vertex_format_add_position
- vertex_format_add_color
- vertex_position
- vertex_color
- ds_map_values_to_array
- layer_sprite_create
- os_is_network_connected
- http_get
- http_get_file
- zip_unzip
- dbg_drop_down
- show_debug_log
- show_debug_overlay
- screen_save
- tag_get_assets
- np_initdiscord
- draw_roundrect_color
- url_open
- execute_shell_simple_raw_1
- execute_shell_simple_raw_2
143 unknown function(s) out of 1947 referenced
VM: Reset complete

Screenshots

YoYo Runner

Image

Butterscotch

Image

Game URL

https://strimps-kitchen.itch.io/kirby-soft-and-wet

WAD Version

WAD Version 17

Butterscotch Target

Desktop (Windows, macOS, Linux)

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions