Description
The game boots but gets stuck on the menu with nothing to do. Spams VM: The exception handler frame stack is 0, but we have a pending exception to be dispatched! This would've technically crashed the game in the original runner... or we aren't handling exceptions correctly. We'll swallow the exception and hope for the best... (Exception: CALLV with unresolvable function reference) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_scribble_font_set_default] WRITE var '__default_font' on object 0 (input_controller_object) but no instances found (value=fnt_Advance) VM: [gml_Script___scribble_class_element] READ var '__frames' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=3324) VM: [gml_Script___scribble_class_element] READ var '__default_font' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=3789) VM: [gml_Object_obj_KSW_Menu_TitleScreen_Draw_0] CALLV with unresolvable function reference (type=0, codeIndex=-1) in the log and window size is different.
Unknown Functions
Unknown chunk: UILR (length 8 at offset 0x63700)
Unknown chunk: PSEM (length 8 at offset 0x63740)
Unknown chunk: PSYS (length 8 at offset 0x63750)
Unknown chunk: FEAT (length 104 at offset 0x1CF490)
Loaded "Kirby___Soft___Wet" (0) successfully! [WAD Version 17 / GameMaker version 2024.14.0.0]
Memory after data.win parsing: used=2523616 bytes (2464.5 KB)
VM: Initialized with 3312 functions mapped
Unknown Functions:
- array_copy
- buffer_copy
- array_sort
- show_error
- md5_string_unicode
- buffer_resize
- buffer_peek
- buffer_poke
- variable_struct_names_count
- load_csv
- script_exists
- struct_get_from_hash
- instanceof
- date_current_datetime
- display_mouse_get_x
- display_mouse_get_y
- @@array_get@@
- is_debug_overlay_open
- switch_controller_acceleration
- switch_controller_angular_velocity
- gamepad_remove_mapping
- gamepad_set_vibration
- gamepad_get_mapping
- variable_struct_remove
- json_stringify
- json_parse
- is_instanceof
- ps5_gamepad_set_trigger_effect_feedback
- ps5_gamepad_set_trigger_effect_off
- ps5_gamepad_set_trigger_effect_vibration
- ps5_gamepad_set_trigger_effect_weapon
- show_message
- show_question
- clipboard_set_text
- dbg_view
- dbg_section
- dbg_text_input
- dbg_text
- dbg_checkbox
- dbg_button
- dbg_same_line
- dbg_view_delete
- ref_create
- device_mouse_check_button_pressed
- date_datetime_string
- array_equals
- time_source_create
- time_source_start
- extension_exists
- os_get_info
- device_mouse_dbclick_enable
- string_trim
- string_byte_at
- ds_list_set
- ds_list_sort
- ptr
- device_mouse_check_button_released
- io_clear
- keyboard_virtual_hide
- keyboard_virtual_show
- window_get_x
- window_get_y
- window_mouse_set
- gamepad_enumerate
- application_get_position
- matrix_transform_vertex
- matrix_build
- weak_ref_alive
- weak_ref_create
- ds_map_copy
- ds_grid_copy
- ds_grid_get_min
- ds_grid_get_max
- gpu_get_tex_filter
- gpu_set_tex_filter
- vertex_submit
- vertex_freeze
- vertex_format_begin
- vertex_format_add_position_3d
- vertex_format_add_normal
- vertex_format_add_colour
- vertex_format_add_texcoord
- vertex_format_add_custom
- vertex_format_end
- vertex_create_buffer
- vertex_begin
- vertex_end
- vertex_delete_buffer
- math_get_epsilon
- asset_get_ids
- font_exists
- asset_get_tags
- font_get_texture
- ds_grid_multiply_region
- ds_grid_add_region
- handle_parse
- asset_get_type
- ds_grid_set_post
- ds_grid_set_grid_region
- ds_grid_set_region
- ds_grid_clear
- ds_grid_add_grid_region
- vertex_position_3d
- vertex_normal
- vertex_argb
- vertex_texcoord
- vertex_float2
- ds_map_keys_to_array
- string_trim_start
- filename_dir
- keyboard_virtual_status
- window_get_visible_rects
- animcurve_exists
- np_setpresence_more
- np_setpresence
- draw_primitive_begin
- draw_vertex
- draw_primitive_end
- audio_sound_loop_start
- file_copy
- ln
- display_reset
- script_get_name
- vertex_format_add_position
- vertex_format_add_color
- vertex_position
- vertex_color
- ds_map_values_to_array
- layer_sprite_create
- os_is_network_connected
- http_get
- http_get_file
- zip_unzip
- dbg_drop_down
- show_debug_log
- show_debug_overlay
- screen_save
- tag_get_assets
- np_initdiscord
- draw_roundrect_color
- url_open
- execute_shell_simple_raw_1
- execute_shell_simple_raw_2
143 unknown function(s) out of 1947 referenced
VM: Reset complete
Screenshots
YoYo Runner
Butterscotch
Game URL
https://strimps-kitchen.itch.io/kirby-soft-and-wet
WAD Version
WAD Version 17
Butterscotch Target
Desktop (Windows, macOS, Linux)
Description
The game boots but gets stuck on the menu with nothing to do. Spams
VM: The exception handler frame stack is 0, but we have a pending exception to be dispatched! This would've technically crashed the game in the original runner... or we aren't handling exceptions correctly. We'll swallow the exception and hope for the best... (Exception: CALLV with unresolvable function reference) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_input_check_pressed] READ var '__players' on object index 0 (input_controller_object) but no instance found (varType=ARRAY, isArray=true, originalInstanceType=0, hasInstanceType=true, varID=2193) VM: [gml_Script_input_check_pressed] READ var '__verb_state_dict' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=1444) VM: [gml_Script_scribble_font_set_default] WRITE var '__default_font' on object 0 (input_controller_object) but no instances found (value=fnt_Advance) VM: [gml_Script___scribble_class_element] READ var '__frames' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=3324) VM: [gml_Script___scribble_class_element] READ var '__default_font' on object index 0 (input_controller_object) but no instance found (varType=STACKTOP, isArray=false, originalInstanceType=0, hasInstanceType=true, varID=3789) VM: [gml_Object_obj_KSW_Menu_TitleScreen_Draw_0] CALLV with unresolvable function reference (type=0, codeIndex=-1)in the log and window size is different.Unknown Functions
Screenshots
YoYo Runner
Butterscotch
Game URL
https://strimps-kitchen.itch.io/kirby-soft-and-wet
WAD Version
WAD Version 17
Butterscotch Target
Desktop (Windows, macOS, Linux)