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Copy pathAction.AddSegments.js
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124 lines (110 loc) · 3.66 KB
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/*
* This file is part of Min.
*
* Min is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Min is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Min. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2014 Richard Pospesel, Kevin Hart, Lei Hu, Siyu Zhu, David Stalnaker,
* Christopher Sasarak, Robert LiVolsi, Awelemdy Orakwue, and Richard Zanibbi
* (Document and Pattern Recognition Lab, RIT)
*/
/*
This file is responsible for adding new segments into min. It's called whenever
a new segment is created either a PenStroke, TeX_Input or Image object.
*/
AddSegments = function(in_segments)
{
this.segments = in_segments;
this.segment_xmls = new Array();
this.set_id_changes = new Array();
}
AddSegments.prototype.buildSegmentXML = function()
{
this.segment_xmls.length = 0;
for(var k = 0; k < this.segments.length; k++)
{
this.segment_xmls.push(this.segments[k].toXML());
}
}
AddSegments.prototype.Undo = function()
{
for(var k = 0; k < this.segments.length; k++)
{
Editor.remove_selected_segment(this.segments[k]);
Editor.remove_segment(this.segments[k]);
this.segments[k].element.style.visibility = "hidden";
}
// Change all of the collided strokes back to their original sets.
for (var k = 0; k < this.set_id_changes.length; k++) {
var change = this.set_id_changes[k];
for (var j = 0; j < Editor.segments.length; j++) {
if (Editor.segments[j].instance_id == change.instance_id) {
Editor.segments[j].set_id = change.old_set_id;
break;
}
}
}
Editor.update_selected_bb();
}
AddSegments.prototype.shouldKeep = function()
{
// discard empty text segment
if(this.segments.length == 1)
{
if(this.segments[0].type_id == SymbolSegment.type_id)
if(this.segments[0].text == "")
return false;
}
// discard length 1 pen strokes (ie, dots)
if(this.segments.length == 1)
{
if(this.segments[0].type_id == PenStroke.type_id)
if(this.segments[0].points.length == 1)
return false;
}
return true;
}
AddSegments.prototype.Apply = function()
{
for(var k = 0; k < this.segments.length; k++)
{
Editor.add_segment(this.segments[k]);
this.segments[k].element.style.visibility = "visible";
}
// Change all of the collided strokes to be in the same set.
for (var k = 0; k < this.set_id_changes.length; k++) {
var change = this.set_id_changes[k];
for (var j = 0; j < Editor.segments.length; j++) {
if (Editor.segments[j].instance_id == change.instance_id) {
Editor.segments[j].set_id = this.segments[0].set_id;
break;
}
}
}
}
AddSegments.prototype.toXML = function()
{
var sb = new StringBuilder();
sb.append("<Action type=\"add_segments\">").appendLine();
for(var k = 0; k < this.segments.length; k++)
{
//sb.append("\t").append(this.segments[k].toXML()).appendLine();
sb.append("\t").append(this.segment_xmls[k]).appendLine();
}
sb.append("</Action>");
return sb.toString();
}
AddSegments.prototype.toString = function()
{
return "AddSegments";
}