Hi Team
having a strange issue with extracting, im getting the following error about 50% of the way through.
I have tried on EQ Titanium, Faydwer and Current.
any help appreciated.
Unhandled Exception: System.ArgumentException: Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.IO.Path.InternalGetDirectoryName(String path)
at LanternExtractor.EQ.Wld.Exporters.TextAssetWriter.WriteAssetToFile(String fileName)
at LanternExtractor.EQ.Wld.Exporters.MeshExporter.ExportMeshes(WldFile wldFile, Settings settings, ILogger logger)
at LanternExtractor.EQ.Wld.WldFile.ExportMeshes()
at LanternExtractor.EQ.Wld.WldFile.ExportData()
at LanternExtractor.EQ.Wld.WldFileEquipment.ExportData()
at LanternExtractor.EQ.Wld.WldFile.Initialize(String rootFolder, Boolean exportData)
at LanternExtractor.EQ.ArchiveExtractor.InitializeWldAndWriteTextures(WldFile wldFile, String rootFolder, String texturePath, PfsArchive s3dArchive, Settings settings, ILogger logger)
at LanternExtractor.EQ.ArchiveExtractor.ExtractArchiveEquipment(String rootFolder, ILogger logger, Settings settings, PfsFile wldFileInArchive, String shortName, PfsArchive s3dArchive)
at LanternExtractor.EQ.ArchiveExtractor.Extract(String path, String rootFolder, ILogger logger, Settings settings)
at LanternExtractor.LanternExtractor.Main(String[] args)
Hi Team
having a strange issue with extracting, im getting the following error about 50% of the way through.
I have tried on EQ Titanium, Faydwer and Current.
any help appreciated.
Unhandled Exception: System.ArgumentException: Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.IO.Path.InternalGetDirectoryName(String path)
at LanternExtractor.EQ.Wld.Exporters.TextAssetWriter.WriteAssetToFile(String fileName)
at LanternExtractor.EQ.Wld.Exporters.MeshExporter.ExportMeshes(WldFile wldFile, Settings settings, ILogger logger)
at LanternExtractor.EQ.Wld.WldFile.ExportMeshes()
at LanternExtractor.EQ.Wld.WldFile.ExportData()
at LanternExtractor.EQ.Wld.WldFileEquipment.ExportData()
at LanternExtractor.EQ.Wld.WldFile.Initialize(String rootFolder, Boolean exportData)
at LanternExtractor.EQ.ArchiveExtractor.InitializeWldAndWriteTextures(WldFile wldFile, String rootFolder, String texturePath, PfsArchive s3dArchive, Settings settings, ILogger logger)
at LanternExtractor.EQ.ArchiveExtractor.ExtractArchiveEquipment(String rootFolder, ILogger logger, Settings settings, PfsFile wldFileInArchive, String shortName, PfsArchive s3dArchive)
at LanternExtractor.EQ.ArchiveExtractor.Extract(String path, String rootFolder, ILogger logger, Settings settings)
at LanternExtractor.LanternExtractor.Main(String[] args)