diff --git a/game/neo/resource/neo_ui/Neo_ClassMenu.res b/game/neo/resource/neo_ui/Neo_ClassMenu.res index ebeff3d90..5d7c9e3ac 100644 --- a/game/neo/resource/neo_ui/Neo_ClassMenu.res +++ b/game/neo/resource/neo_ui/Neo_ClassMenu.res @@ -126,7 +126,7 @@ "tall" "16" "autoResize" "0" "pinCorner" "0" - "visible" "1" + "visible" "0" "enabled" "1" "tabPosition" "1" "labelText" "0" @@ -168,7 +168,7 @@ "tall" "16" "autoResize" "0" "pinCorner" "0" - "visible" "1" + "visible" "0" "enabled" "1" "tabPosition" "1" "labelText" "0" @@ -209,7 +209,7 @@ "tall" "16" "autoResize" "0" "pinCorner" "0" - "visible" "1" + "visible" "0" "enabled" "1" "tabPosition" "1" "labelText" "0" diff --git a/src/game/client/neo/game_controls/neo_classmenu.cpp b/src/game/client/neo/game_controls/neo_classmenu.cpp index fb68bcf42..8ca65ee19 100644 --- a/src/game/client/neo/game_controls/neo_classmenu.cpp +++ b/src/game/client/neo/game_controls/neo_classmenu.cpp @@ -501,7 +501,12 @@ void CNeoClassMenu::OnThink() V_sprintf_safe(textBuff, "%d", numClassPlayers); pClassButton->SetEnabled(true); } - pClassLabel->SetText(textBuff); + + if (NEORules()->IsTeamplay()) + { + pClassLabel->SetVisible(true); + pClassLabel->SetText(textBuff); + } if (pLocalPlayer->GetClass() == neoClass) {