From a1ad09bd697d7b348044d7b0dbbd84a5ee7a0374 Mon Sep 17 00:00:00 2001 From: William Bee Date: Sun, 29 Mar 2020 19:18:07 +0100 Subject: [PATCH] Update weapon_zom_claws.lua Fixes it so Zombies that use to be Detectives get their claws. --- gamemodes/terrortown/entities/weapons/weapon_zom_claws.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes/terrortown/entities/weapons/weapon_zom_claws.lua b/gamemodes/terrortown/entities/weapons/weapon_zom_claws.lua index 0d61eca1..b296636f 100644 --- a/gamemodes/terrortown/entities/weapons/weapon_zom_claws.lua +++ b/gamemodes/terrortown/entities/weapons/weapon_zom_claws.lua @@ -26,7 +26,7 @@ SWEP.Primary.Delay = 0.6 SWEP.Primary.Ammo = "none" SWEP.AllowDrop = false -SWEP.Kind = WEAPON_ROLE +SWEP.Kind = WEAPON_ROLEZOM SWEP.InLoadoutFor = { ROLE_ZOMBIE } SWEP.IsSilent = true