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Allow creating process with injected DLL #7

Description

@chyyran

I am trying to hook Vulkan in an application, and due to how the Vulkan loader works, it doesn't seem possible to hook after the application calls vkCreateInstance.

[X64.Function(X64.CallingConventions.Microsoft)]
[X86.Function(X86.CallingConventions.Stdcall)]
[UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Unicode, SetLastError = true)]
public unsafe delegate Result vkQueuePresentKHR(Queue queue, PresentInfoKHR* pPresentInfo);```

...

var handle = Kernel32.GetModuleHandle("vulkan-1");

// QueuePresentKHRFn is never called.
this.VkQueuePresentKHRHook  = ReloadedHooks.Instance.CreateHook<vkQueuePresentKHR>(QueuePresentKHRFn, (long)handle.GetProcAddress("vkQueuePresentKHR")).Activate();

I realize that the canonical way of doing Vulkan hooking is via layers, but doing it via a validation layer complicates .NET interop, so if possible it would be nice to do it the 'traditional' way.

To be able to hook Vulkan properly, I need to be able to obtain a handle to the created VkInstance, and thereafter I can use vkGetInstanceProcAddr. vkCreateInstance is called directly via vulkan-1.dll exports, so if I can hook the process before the target application creates its instance, I can obtain a handle to the VkInstance and resolve the other functions via vkInstanceGetProcAddr.

Detours provides DetourCreateProcessWithDllEx which does injection before the process is fully loaded, so I can hook vkCreateInstance as early as possible. I was wondering if this functionality could also be provided in Reloaded.Injector.

Alternatively maybe I'm doing things completely wrong and there's a much easier way to hook Vulkan calls without needing early-hooking, in which case I would be happy to do instead.

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