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RuneAndCode
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/
Card.java
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import java.awt.Image;
public class Card extends Obj{
private int num;//編號
private String name;//名字
private String compareName = "";
private int level;//角色可以使用該卡的等級
private int type; //類型1,2,3,4=召喚,魔法,鑲嵌,陷阱
private int cost; //消耗能量
private int effect;//第幾號效果
private int typegroup;//類型1,2,3,4=召喚,魔法,鑲嵌,陷阱
private String comment;//注解
private Image image;//圖案
public String getComment() {
return comment;
}
public void setComment(String comment) {
this.comment = comment;
}
public int getCost() {
return cost;
}
public void setCost(int cost) {
this.cost = cost;
}
public int getEffect() {
return effect;
}
public void setEffect(int effect) {
this.effect = effect;
}
public Image getImage() {
return image;
}
public void setImage(Image image) {
this.image = image;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getNum() {
return num;
}
public void setNum(int num) {
this.num = num;
}
public int getType() {
return type;
}
public void setType(int type) {
this.type = type;
}
public Card(){
}
public Card(int num){
this.num = num;
}
public int getLevel() {
return level;
}
public void setLevel(int level) {
this.level = level;
}
public int getTypegroup() {
return typegroup;
}
public void setTypegroup(int typegroup) {
this.typegroup = typegroup;
}
public String getCompareName() {
return compareName;
}
public void setCompareName(String compareName) {
this.compareName = compareName;
}
}
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