Unity editor utilities for VRChat, packaged as com.staples.vrc-unity-dev-tools (current version 1.0.2).
VRC Unity Dev Tools is an editor-only Unity package that helps with common VRChat development workflow tasks, including package binding inspection, local/embedded package switching, synced avatar expression parameter debugging, and avatar light cleanup for dark-mode scene prep.
Menu: Tools/.Staples./Dev Tools/Show Current Project Binding
Prints a summary of the current project's package bindings to the Unity console, including:
Packages/manifest.jsondependencies- Dependency type (
registry, localfile:path, or remote) - Embedded package bindings discovered under
Packages/<package-name>
This behavior is implemented in:
Packages/com.staples.vrc-unity-dev-tools/Editor/ProjectBindingTool.cs.
Menu: Tools/.Staples./Dev Tools/Local or Embedded Package Switcher...
Opens an editor window that scans VCC local package sources, lists packages relevant to the current project, and switches selected projects between:
- local dependency mode (
file:path), and - embedded package mode (
Packages/<package-name>).
It can back up the current embedded package into .dev-tools-package-backups before switching to local mode, and restores the latest backup when returning to embedded.
Core logic for this feature lives in:
VccPackageSwitcherWindow.csVccPackageDiscovery.csVccPackageBindingService.cs
Menu: Tools/.Staples./Dev Tools/Synced Param Inspector
Shows network-synced expression parameter details for the selected VRCAvatarDescriptor:
- linked
VRCExpressionParametersasset + asset path - total parameter count and synced parameter count
- synced memory usage against the 256-byte budget
- sorted list of synced parameter names and value types
It can auto-select a descriptor when you select any child of an avatar in the scene.
Menu: Tools/.Staples./Dev Tools/Dark Mode
Opens an editor window for the selected VRCAvatarDescriptor that scans for removable light entries and lets you apply only the rows you keep selected:
- non-baked scene
Lightcomponents under the avatar hierarchy - VRCFury haptic socket components with
addLightenabled - VRCFury haptic plug components with
addDpsTipLightenabled
When applied, the tool removes dynamic scene lights, disables supported VRCFury-generated light settings, and records the change through Unity undo operations.
- Unity 2022.3 (as defined in
package.json) - VRChat SDK references in editor asmdef:
VRC.SDKBaseVRC.SDK3AVRC.SDK3A.Editor
- Editor-only usage (
includePlatforms:Editor)
Use the GitHub Pages listing:
- GitHub Pages listing page:
https://vrc-staples.github.io/VRCUnityDevTools/ - VPM listing JSON URL:
https://vrc-staples.github.io/VRCUnityDevTools/index.json
Listing-related files are in Website/ and are generated during release.
Packages/com.staples.vrc-unity-dev-tools/
├─ Editor/
│ ├─ DevToolsMenuItems.cs
│ ├─ ProjectBindingTool.cs
│ ├─ VccLocalPackage.cs
│ ├─ VccPackageBindingService.cs
│ ├─ VccPackageDiscovery.cs
│ ├─ VccPackageSwitcherWindow.cs
│ ├─ Staples.DevTools.Editor.asmdef
│ └─ VRC/
│ ├─ DarkModeTool.cs
│ └─ SyncedParamInspectorWindow.cs
├─ package.json
├─ README.md
├─ CHANGELOG.md
└─ LICENSE
- The package menu exposes two top-level menu items from
DevToolsMenuItems.cs; the synced parameter inspector and dark mode tools each register their own menu entries. - The repo ships with no runtime/gameplay code; this is strictly editor tooling.
The repository includes GitHub Actions workflows for:
- commit identity validation
- linting
- package validation
- release and nightly listing deployment
See .github/workflows/ci.yml, .github/workflows/release.yml, and .github/workflows/scheduled.yml.
This package is licensed under GPL-3.0.