From 16d0463b4df0e8b96e31d9f8f8afb3322dc6acca Mon Sep 17 00:00:00 2001 From: amvertex Date: Wed, 1 Jul 2026 09:33:29 -0500 Subject: [PATCH] Update domain to vertex3d.com --- README.md | 2 +- api.ts | 88 ++++++++++++++++++++--------------------- base.ts | 4 +- client/vertex-client.ts | 4 +- common.ts | 4 +- configuration.ts | 4 +- package.json | 2 +- spec.yml | 34 ++++++++-------- 8 files changed, 71 insertions(+), 71 deletions(-) diff --git a/README.md b/README.md index e58e8d24..a40dfacf 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ [TypeDoc Documentation](https://vertexvis.github.io/vertex-api-client-node/) -If you're ready to integrate Vertex into your application, this is the place! For more background on the Vertex platform, start with our [Developer Portal](https://developer.vertexvis.com/). +If you're ready to integrate Vertex into your application, this is the place! For more background on the Vertex platform, start with our [Developer Portal](https://developer.vertex3d.com/). The Vertex REST API client for Node.js is generated using [`openapi-generator`](https://github.com/OpenAPITools/openapi-generator), so it's always up-to-date. On top of the generated code, we've added a higher-level client and helpers in the `./client` directory. diff --git a/api.ts b/api.ts index d7e93ab7..db9e365d 100644 --- a/api.ts +++ b/api.ts @@ -2,10 +2,10 @@ /* eslint-disable */ /** * Vertex Platform API - * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertexvis.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. + * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertex3d.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. * * The version of the OpenAPI document: 1.0 - * Contact: support@vertexvis.com + * Contact: support@vertex3d.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech @@ -5272,7 +5272,7 @@ export interface MaterialOverride { value?: ColorMaterial; } /** - * 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertexvis.com/docs/guides/matrix-transformations) for details. + * 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertex3d.com/docs/guides/matrix-transformations) for details. * @export * @interface Matrix4 */ @@ -5303,7 +5303,7 @@ export interface Matrix4 { r3: Vector4; } /** - * 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertexvis.com/docs/guides/matrix-transformations) for details. + * 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertex3d.com/docs/guides/matrix-transformations) for details. * @export * @interface Matrix4Nullable */ @@ -18421,7 +18421,7 @@ export const FilesApiAxiosParamCreator = function ( }; }, /** - * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {CreateFileRequest} createFileRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -18881,7 +18881,7 @@ export const FilesApiFp = function (configuration?: Configuration) { ); }, /** - * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {CreateFileRequest} createFileRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -19087,7 +19087,7 @@ export const FilesApiFactory = function ( .then((request) => request(axios, basePath)); }, /** - * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {CreateFileRequest} createFileRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -19369,7 +19369,7 @@ export class FilesApi extends BaseAPI { } /** - * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `file`. Once created, upload file content via the uploadFile API. For details including supported file formats, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {FilesApiCreateFileRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -19503,7 +19503,7 @@ export const GeometrySetsApiAxiosParamCreator = function ( ) { return { /** - * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {CreateGeometrySetRequest} createGeometrySetRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -19686,7 +19686,7 @@ export const GeometrySetsApiFp = function (configuration?: Configuration) { GeometrySetsApiAxiosParamCreator(configuration); return { /** - * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {CreateGeometrySetRequest} createGeometrySetRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -19776,7 +19776,7 @@ export const GeometrySetsApiFactory = function ( const localVarFp = GeometrySetsApiFp(configuration); return { /** - * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {CreateGeometrySetRequest} createGeometrySetRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -19876,7 +19876,7 @@ export interface GeometrySetsApiGetGeometrySetsRequest { */ export class GeometrySetsApi extends BaseAPI { /** - * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guide. + * Create a `geometry-set`. Once created, create scenes via the createScene API. For details, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. * @param {GeometrySetsApiCreateGeometrySetRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -21034,7 +21034,7 @@ export const Oauth2ApiAxiosParamCreator = function ( }; }, /** - * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertexvis.com/docs/guides/authentication) guide. + * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertex3d.com/docs/guides/authentication) guide. * @param {string} grantType * @param {string} [scope] * @param {string} [code] @@ -21250,7 +21250,7 @@ export const Oauth2ApiFp = function (configuration?: Configuration) { ); }, /** - * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertexvis.com/docs/guides/authentication) guide. + * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertex3d.com/docs/guides/authentication) guide. * @param {string} grantType * @param {string} [scope] * @param {string} [code] @@ -21360,7 +21360,7 @@ export const Oauth2ApiFactory = function ( .then((request) => request(axios, basePath)); }, /** - * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertexvis.com/docs/guides/authentication) guide. + * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertex3d.com/docs/guides/authentication) guide. * @param {string} grantType * @param {string} [scope] * @param {string} [code] @@ -21571,7 +21571,7 @@ export class Oauth2Api extends BaseAPI { } /** - * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertexvis.com/docs/guides/authentication) guide. + * Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertex3d.com/docs/guides/authentication) guide. * @param {Oauth2ApiCreateTokenRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -23467,7 +23467,7 @@ export const PartsApiAxiosParamCreator = function ( ) { return { /** - * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guides for more information. + * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guides for more information. * @param {CreatePartRequest} createPartRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -23833,7 +23833,7 @@ export const PartsApiFp = function (configuration?: Configuration) { const localVarAxiosParamCreator = PartsApiAxiosParamCreator(configuration); return { /** - * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guides for more information. + * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guides for more information. * @param {CreatePartRequest} createPartRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -23998,7 +23998,7 @@ export const PartsApiFactory = function ( const localVarFp = PartsApiFp(configuration); return { /** - * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guides for more information. + * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guides for more information. * @param {CreatePartRequest} createPartRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -24217,7 +24217,7 @@ export interface PartsApiUpdatePartRequest { */ export class PartsApi extends BaseAPI { /** - * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guides for more information. + * Create a `part`. This endpoint includes multiple successful response codes: [`201`, `202`]. When not given a relationship, this endpoint will create a part with an empty part revision and return a `201` status code of the part. When given a relationship to translate, this endpoint will return a `202` status code with the location of a `queued-translation`. The status of the translation can be queried via `getQueuedTranslation`. After the translation is complete, a `part` and `part-revision` that references the translated geometry. A unique suppliedId/suppliedRevisionId combination will create a new part and new part revision. For instance, sending my-part-id/my-revision-id will create a new part and new revision with those corresponding supplied ids. To create a new revision for `my-part-id`, likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. See our [Import Data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guides for more information. * @param {PartsApiCreatePartRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -28291,7 +28291,7 @@ export const SceneItemsApiAxiosParamCreator = function ( ) { return { /** - * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `scene` ID. * @param {CreateSceneItemRequest} createSceneItemRequest * @param {*} [options] Override http request option. @@ -28412,7 +28412,7 @@ export const SceneItemsApiAxiosParamCreator = function ( }; }, /** - * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-scene-item` ID. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -28757,7 +28757,7 @@ export const SceneItemsApiFp = function (configuration?: Configuration) { SceneItemsApiAxiosParamCreator(configuration); return { /** - * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `scene` ID. * @param {CreateSceneItemRequest} createSceneItemRequest * @param {*} [options] Override http request option. @@ -28806,7 +28806,7 @@ export const SceneItemsApiFp = function (configuration?: Configuration) { ); }, /** - * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-scene-item` ID. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -28961,7 +28961,7 @@ export const SceneItemsApiFactory = function ( const localVarFp = SceneItemsApiFp(configuration); return { /** - * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `scene` ID. * @param {CreateSceneItemRequest} createSceneItemRequest * @param {*} [options] Override http request option. @@ -28988,7 +28988,7 @@ export const SceneItemsApiFactory = function ( .then((request) => request(axios, basePath)); }, /** - * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-scene-item` ID. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -29271,7 +29271,7 @@ export interface SceneItemsApiUpdateSceneItemRequest { */ export class SceneItemsApi extends BaseAPI { /** - * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {SceneItemsApiCreateSceneItemRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -29307,7 +29307,7 @@ export class SceneItemsApi extends BaseAPI { } /** - * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {SceneItemsApiGetQueuedSceneItemRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -31952,7 +31952,7 @@ export const ScenesApiAxiosParamCreator = function ( ) { return { /** - * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {CreateSceneRequest} createSceneRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -32346,7 +32346,7 @@ export const ScenesApiAxiosParamCreator = function ( }; }, /** - * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `scene` ID. * @param {UpdateSceneRequest} updateSceneRequest * @param {*} [options] Override http request option. @@ -32424,7 +32424,7 @@ export const ScenesApiFp = function (configuration?: Configuration) { const localVarAxiosParamCreator = ScenesApiAxiosParamCreator(configuration); return { /** - * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {CreateSceneRequest} createSceneRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -32595,7 +32595,7 @@ export const ScenesApiFp = function (configuration?: Configuration) { ); }, /** - * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `scene` ID. * @param {UpdateSceneRequest} updateSceneRequest * @param {*} [options] Override http request option. @@ -32635,7 +32635,7 @@ export const ScenesApiFactory = function ( const localVarFp = ScenesApiFp(configuration); return { /** - * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {CreateSceneRequest} createSceneRequest * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -32746,7 +32746,7 @@ export const ScenesApiFactory = function ( .then((request) => request(axios, basePath)); }, /** - * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `scene` ID. * @param {UpdateSceneRequest} updateSceneRequest * @param {*} [options] Override http request option. @@ -32954,7 +32954,7 @@ export interface ScenesApiUpdateSceneRequest { */ export class ScenesApi extends BaseAPI { /** - * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Create a `scene`. Once created, add scene items via the createSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {ScenesApiCreateSceneRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -33066,7 +33066,7 @@ export class ScenesApi extends BaseAPI { } /** - * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {ScenesApiUpdateSceneRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -34961,7 +34961,7 @@ export const TranslationInspectionsApiAxiosParamCreator = function ( }; }, /** - * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-translation` ID. * @param {*} [options] Override http request option. * @deprecated @@ -35015,7 +35015,7 @@ export const TranslationInspectionsApiAxiosParamCreator = function ( }; }, /** - * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-translation` ID. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -35334,7 +35334,7 @@ export const TranslationInspectionsApiFp = function ( ); }, /** - * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-translation` ID. * @param {*} [options] Override http request option. * @deprecated @@ -35356,7 +35356,7 @@ export const TranslationInspectionsApiFp = function ( ); }, /** - * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-translation` ID. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -35519,7 +35519,7 @@ export const TranslationInspectionsApiFactory = function ( .then((request) => request(axios, basePath)); }, /** - * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-translation` ID. * @param {*} [options] Override http request option. * @deprecated @@ -35531,7 +35531,7 @@ export const TranslationInspectionsApiFactory = function ( .then((request) => request(axios, basePath)); }, /** - * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {string} id The `queued-translation` ID. * @param {*} [options] Override http request option. * @throws {RequiredError} @@ -35792,7 +35792,7 @@ export class TranslationInspectionsApi extends BaseAPI { } /** - * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * This has been deprecated and replaced by **queued-translation-jobs/{id}** - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {TranslationInspectionsApiGetQueuedTranslationRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @deprecated @@ -35809,7 +35809,7 @@ export class TranslationInspectionsApi extends BaseAPI { } /** - * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + * Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. * @param {TranslationInspectionsApiGetQueuedTranslationJobRequest} requestParameters Request parameters. * @param {*} [options] Override http request option. * @throws {RequiredError} diff --git a/base.ts b/base.ts index 058ac473..f252bc7a 100644 --- a/base.ts +++ b/base.ts @@ -2,10 +2,10 @@ /* eslint-disable */ /** * Vertex Platform API - * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertexvis.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. + * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertex3d.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. * * The version of the OpenAPI document: 1.0 - * Contact: support@vertexvis.com + * Contact: support@vertex3d.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech diff --git a/client/vertex-client.ts b/client/vertex-client.ts index 36e73693..bb38774f 100644 --- a/client/vertex-client.ts +++ b/client/vertex-client.ts @@ -124,7 +124,7 @@ const SecToMs = 1000; * main(); * ``` * - * @see {@link https://developer.vertexvis.com/docs/guides|Developer Guides} to get started. + * @see {@link https://developer.vertex3d.com/docs/guides|Developer Guides} to get started. */ export class VertexClient { public accounts: AccountsApi; @@ -268,7 +268,7 @@ export class VertexClient { throw new Error( '@vertexvis/api-client-node is not supported in browser environments. ' + 'For details on how your application should communicate with the ' + - 'Vertex platform, visit https://developer.vertexvis.com/docs/guides/platform-architecture.' + 'Vertex platform, visit https://developer.vertex3d.com/docs/guides/platform-architecture.' ); } diff --git a/common.ts b/common.ts index 50a90957..696b2d66 100644 --- a/common.ts +++ b/common.ts @@ -2,10 +2,10 @@ /* eslint-disable */ /** * Vertex Platform API - * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertexvis.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. + * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertex3d.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. * * The version of the OpenAPI document: 1.0 - * Contact: support@vertexvis.com + * Contact: support@vertex3d.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech diff --git a/configuration.ts b/configuration.ts index 7c81205d..ae55a590 100644 --- a/configuration.ts +++ b/configuration.ts @@ -2,10 +2,10 @@ /* eslint-disable */ /** * Vertex Platform API - * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertexvis.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. + * The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. See our [Developer Guides](https://developer.vertex3d.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. * * The version of the OpenAPI document: 1.0 - * Contact: support@vertexvis.com + * Contact: support@vertex3d.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech diff --git a/package.json b/package.json index 06122f51..7cd98b2a 100644 --- a/package.json +++ b/package.json @@ -3,7 +3,7 @@ "version": "0.42.3", "description": "The Vertex REST API client for Node.js.", "license": "MIT", - "author": "Vertex Developers (https://developer.vertexvis.com)", + "author": "Vertex Developers (https://developer.vertex3d.com)", "homepage": "https://github.com/Vertexvis/vertex-api-client-node#readme", "repository": { "type": "git", diff --git a/spec.yml b/spec.yml index 459fb851..5514ac7a 100644 --- a/spec.yml +++ b/spec.yml @@ -1,18 +1,18 @@ openapi: 3.0.3 info: contact: - email: support@vertexvis.com + email: support@vertex3d.com name: Vertex API support - url: https://developer.vertexvis.com/docs/support + url: https://developer.vertex3d.com/docs/support description: | The Vertex distributed cloud rendering platform includes a set of APIs and SDKs, which together allow easily integrating 3D product data into your business application. - See our [Developer Guides](https://developer.vertexvis.com/docs/guides/render-your-first-scene) to get started. + See our [Developer Guides](https://developer.vertex3d.com/docs/guides/render-your-first-scene) to get started. Notes about the Postman collection and API Reference code samples: - They include all required and optional body parameters for completeness. Remove any optional parameters as desired. - They use auto-generated IDs and other values that may share the same value for ease of documentation only. In actual requests and responses, the IDs should uniquely identify their corresponding resource. - termsOfService: https://vertexvis.com/terms-of-use + termsOfService: https://vertex3d.com/terms-of-use title: Vertex Platform API version: '1.0' x-logo: @@ -21,7 +21,7 @@ info: altText: Vertex Software externalDocs: description: Getting started guides - url: https://developer.vertexvis.com/docs/guides/render-your-first-scene + url: https://developer.vertex3d.com/docs/guides/render-your-first-scene servers: - url: https://platform.vertexvis.com - url: https://platform.platdev.vertexvis.io @@ -2078,7 +2078,7 @@ paths: post: description: Create a `file`. Once created, upload file content via the uploadFile - API. For details including supported file formats, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) + API. For details including supported file formats, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. operationId: createFile requestBody: @@ -3325,7 +3325,7 @@ paths: post: description: Create a `geometry-set`. Once created, create scenes via the createScene - API. For details, see our [Import data](https://developer.vertexvis.com/docs/guides/import-data-with-api) + API. For details, see our [Import data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guide. operationId: createGeometrySet requestBody: @@ -3983,7 +3983,7 @@ paths: /oauth2/token: post: description: - Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertexvis.com/docs/guides/authentication) + Create an OAuth2 access token. For details, see our [Authentication](https://developer.vertex3d.com/docs/guides/authentication) guide. operationId: createToken requestBody: @@ -5048,7 +5048,7 @@ paths: likewise you can invoke this endpoint with a new revision id: `my-part-id/my-new-revision-id` and a new revision will be created for the existing part. - See our [Import Data](https://developer.vertexvis.com/docs/guides/import-data-with-api) guides for more + See our [Import Data](https://developer.vertex3d.com/docs/guides/import-data-with-api) guides for more information. operationId: createPart requestBody: @@ -6773,7 +6773,7 @@ paths: Create a `scene-item` for a `scene`. Provide the source geometry either via `part-revision` or `geometry-set` UUID using `relationship.source` or by supplied IDs using `attributes.source`. Provide an existing `scene` using `relationship.source` to clone it. Provide the hierarchical parent either via `scene-item` UUID using `relationship.source` or by supplied ID using `attributes.parent`. To reduce the time taken creating many hierarchical `scene-items`, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. - This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) guide. + This API is asynchronous, returning the location of a `queued-scene-item`. Check the status via the getQueuedSceneItem API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. operationId: createSceneItem parameters: - description: The `scene` ID. @@ -6867,7 +6867,7 @@ paths: Get a `queued-scene-item`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `scene-item`. Once created, commit the scene via the updateScene API. For details, see our - [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) + [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. operationId: getQueuedSceneItem parameters: @@ -7654,7 +7654,7 @@ paths: post: description: Create a `scene`. Once created, add scene items via the createSceneItem - API. For details, see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) + API. For details, see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. operationId: createScene requestBody: @@ -7841,7 +7841,7 @@ paths: description: Update a `scene` camera and/or state. Once updated, view the scene via the renderScene API or with the Viewer SDK. For details, see our [Render - static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) + static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. operationId: updateScene parameters: @@ -9481,7 +9481,7 @@ paths: Get a `queued-translation-job`. The response is either the status if `running` or `error` or, upon completion, the `part-revision` that was created. Once created, create scenes via the createScene API. For details, - see our [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) + see our [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. operationId: getQueuedTranslationJob parameters: @@ -9636,7 +9636,7 @@ paths: - Get a `queued-translation`. The response is either the status if `running` or `error` or, upon completion, redirects to the created `part-revision`. Once created, create scenes via the createScene API. For details, see our - [Render static scenes](https://developer.vertexvis.com/docs/guides/render-static-scenes) + [Render static scenes](https://developer.vertex3d.com/docs/guides/render-static-scenes) guide. operationId: getQueuedTranslation parameters: @@ -14883,7 +14883,7 @@ components: Matrix4Nullable: additionalProperties: false description: - 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertexvis.com/docs/guides/matrix-transformations) + 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertex3d.com/docs/guides/matrix-transformations) for details. example: r0: @@ -14986,7 +14986,7 @@ components: Matrix4: additionalProperties: false description: - 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertexvis.com/docs/guides/matrix-transformations) + 4x4 affine transformation matrix, see [Matrix transformations](https://developer.vertex3d.com/docs/guides/matrix-transformations) for details. example: r0: