Skip to content

(suggestion)if the calm and combat songs are set to the same thing, don't fade between them #34

Description

@riley-9054

sometimes people want to set a song as both the calm and combat music in a level, and while it is possible, it causes the audio to sound really weird and really bad when a combat encounter starts or ends.
this would be solved by forcing the game to essentially treat it like a boss theme if both the calm and combat songs are set to the same thing, where it constantly plays the same version of the song regardless of if you're in combat.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions