Skip to content

PR #180 Gives Compile Error in UE4 #183

@tsender

Description

@tsender

See my comment at the bottom of the PR page: #180

Essentially, the added BP feature uses type 'double', but only UE5 supports type 'double' in blueprints, UE4 does not. Attempting to place the appropriate code in a preprocessor directive to check if the engine version is 4 or 5 does not work, as UE does not support this with UFUNCTIONS (darn).

The only options are to remove the void OnFloat64Message(const double& Data) function added in RI/Topic.h and its corresponding cpp code. OR to create a separate branch for UE5.

This is not my repo, so I'm not sure how you want to proceed @Sanic (but my preference is to remove the code, but that's because I much prefer cpp over blueprints).

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions