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Certify rendered HLMV/HLMV++ model preview #146

Description

@dayflaree

Objective

Complete a future successful rendered HLMV/HLMV++ model-preview validation row.

Background

Issue #135 recorded real HLMV++ launch plumbing and a Proton/runtime failure before any rendered window opened. The project still lacks evidence that a model is visibly rendered in HLMV or HLMV++.

Required work

  • Use a real runnable HLMV or HLMV++ environment.
  • Use a redistributable or local synthetic model package.
  • Launch through sourceweaver model-preview --launch.
  • Capture evidence that the viewer window opened and rendered the model.
  • Record materials/model companion resolution status.
  • Record logs, screenshots if allowed, tool path/version/build, runtime mode, and hashes.
  • Update docs/model-tooling.md with a successful rendered-preview row.

Acceptance criteria

  • A real HLMV/HLMV++ process opens a rendered viewer window.
  • Evidence shows the model was loaded/rendered.
  • Source Weaver report captures successful launch status.
  • Limitations such as material fidelity, animations, and runtime mode are stated.
  • No proprietary model/game content, viewer binaries, screenshots with private content, or private assets are committed.

Non-goals

  • Do not claim rendered preview success from metadata-only parsing.
  • Do not claim success from a failed HLMV++ launch.

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    area:preview2D/3D map previews, rendering, visual validationarea:testingFixtures, real-map tests, E2E validationhelp wantedExtra attention is neededpriority:p1High priority after the MVP foundationqualificationEmpirical qualification and regression fixturesstatus:blockedBlocked by external environment, credential, legal-tool, or release dependency

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