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var DATABASE = `
星空
TYPE : quote
TAGS : philosophy
DATE : 12018-07-26
QOTE : 总得有更多人仰望星空。
DONE : true
Boredom
TYPE : quote
TAGS : productivity
DATE : 12018-07-26
QOTE
> When really bored and unmotivated, read a book.
> When not motivated to read book, find interesting places around you and explore.
DONE : true
THE TWINGE OF STARTING
LINK : https://www.lesswrong.com/posts/9o3QBg2xJXcRCxGjS/working-hurts-less-than-procrastinating-we-fear-the-twinge
QOTE : "being in the middle of doing the work is usually less painful than being in the middle of procrastinating."
TYPE : article
TAGS : psychology, productivity
DATE : 12018-07-19
DONE : true
THE CYBERPALEO ETHIC
LINK : https://mailchi.mp/ribbonfarm/the-cyberpaleo-ethic-and-the-spirit-of-postcapitalism
TYPE : article
TAGS : philosophy, economy, psychology
DATE : 12018-09-03
QOTE
> "Necessity relates to the capacity for staying alive. Meaning relates to the interestingness of doing so. Burnout happens when one outruns the other."
> "When the outcome of work involves the variability of the environment in a consequential way, meaning and necessity are coupled. Life can be interesting without ideology."
> "You cannot burn out or get bored. You can only live, or die."
> "The cyberpaleo ethic: all the conveniences of the cyber age, with all the life-and-death meaningfulness of the paleolithic age -- engineered by choice into the environment."
DONE : true
IDENTITY
DATE : 12018-07-19
PERS : neauoire
SRCE : Merveilles
TYPE : quote
TAGS : philosophy, psychology, identity
QOTE
"Your “self” is forever fleeting, and you can never count of it to remain the same.
Instead of choosing an identity based on who I was, I based it on who I wanted to become.
It gave me a sense of direction, or something to chase."
DONE : true
LOGO
DATE : 12018-07-19
PERS : faun
SRCE : Merveilles
TYPE : quote
TAGS : semiotics, design, identity
QOTE
Are there aspects of yourself that you foresee won't change for a long while?
Can you represent them in visual form, for a semiotician from the future to decrypt?
DONE : true
THE THREE GATES OF SPEECH
TYPE : quote
QOTE
"Before you speak, let your words pass through three gates; At the first gate, ask yourself, is is true? At the second gate ask, is it necessary? At the third gate ask, is it kind?" - Rumi
DATE : 12018-08-05
TAGS : philosophy, erisology, charisma
DONE : true
FATE
TYPE : quote
SRCE : Merveilles
PERS : faun
QOTE
"Fate is a terrible designer. You can probably do better."
DATE : 12019-01-01
TAGS : philosophy, fate, design
DONE : true
CABBIBO'S VR INSIGHT
LINK : https://docs.google.com/document/d/1-UYCZcxKDmy5BF_-IXg1KDtwShJ5imNOch5xGPXzPr0/edit
TYPE : list
TAGS : design, inspiration, virtual reality
DATE : 12018-07-20
QOTE
> "Befriend an Architect, Industrial designer or an interior designer... They have infinitely more practice than you studying space"
> "Think about how you can transform that engineering into creating some piece that was never before possible, that pushes the limits of human understanding, and that moves us forward as a species."
> "I’ve really liked thinking about VR apps a lot like I think of ‘travel’. You go to this new place, learn a bunch of new things, have a bunch of fun, reminisce a lot, maybe have an existential crisis."
> "In all mediums it’s the constraints that define it"
> "Let's get weird with this new medium, spreading out our tendrils out into the majestic new possibility space until we find the places that are *truly* compelling, that let us as humans understand more about the universe around us, and help us discover more of our magical reality."
DONE : true
ELEVR LEARNINGS IN ONE YEAR
LINK : http://elevr.com/1-year-at-ycr/
TYPE : article
TAGS : design, inspiration, virtual reality, research
DATE : 12018-07-24
NOTES ON OUTPUT
PERS : neauoire
SRCE : Merveilles
LINK : https://wiki.xxiivv.com/site/aesthetics.html
TYPE : article
TAGS : philosophy, design, inspiration, productivity, merveilles
DATE : 12018-07-19
WAKING UP
PERS : faun
SRCE : Merveilles
QOTE : Keep a huge jar of water beside your bed for when you wake up. You probably wake up dehydrated and if you drink it, waking up will become easier
TYPE : quote
TAGS : health
DATE : 12018-07-19
DONE : true
SILENCE
QOTE : "Don't talk unless you can improve the silence" -- Jorge Luis Borges
DATE : 12019-04-16
TYPE : quote
TAGS : silence, socializing
SRCE : Merveilles
PERS : kormyen
TYPEFACE PAIRING
PERS : rutherford
SRCE : Merveilles
LINK : https://craze.co.uk/typeface+pairing
TYPE : article
TAGS : design, typography
DATE : 12018-07-27
DONE : true
QOTE : "The goal of typography is to go unnoticed, which means your options are to either have a pattern and stick to it, or make sure there isn’t a pattern at all. Contrast, or subtlety. No half measures."
SCIENCE FICTION INTERFACES
PERS : nnkd
SRCE : Merveilles
LINK : http://sciencefictioninterfaces.tumblr.com/
TYPE : list
TAGS : design, inspiration, interface, science fiction
DATE : 12018-08-05
MEAT
LINK : http://www.terrybisson.com/theyre-made-out-of-meat-2/
TYPE : article
DATE : 12018-07-19
QOTE : 'Meat. They're made out of meat.'
TAGS : fiction
A Declaration of the Independence of Cyberspace
LINK : https://www.eff.org/cyberspace-independence
TYPE : article
DATE : 12018-07-19
TAGS : web, freedom, philosophy
QOTE : "Governments of the Industrial World, you weary giants of flesh and steel, I come from Cyberspace, the new home of Mind. On behalf of the future, I ask you of the past to leave us alone. You are not welcome among us. You have no sovereignty where we gather."
网络独立宣言
TYPE : article
LINK : http://www.ideobook.com/38/declaration-independence-cyberspace/
DATE : 12020-11-21
TAGS : web, freedom, philosophy
QOTE : "工业世界的政府们,你们这些令人生厌的铁血巨人们,我来自网络世界——一个崭新的心灵家园。作为未来的代言人,我代表未来,要求过去的你们别管我们。在我们这里,你们并不受欢迎。在我们聚集的地方,你们没有主权。"
Information Management: A Proposal
LINK : https://www.w3.org/History/1989/proposal.html
TYPE : article
DATE : 12018-09-08
TAGS : web, research, information
DONE : true
NOTE : The original proposal of the WWW, by Tim Berners-Lee at CERN.
QOTE
"Often, the information has been recorded, it just cannot be found."
"The system must allow any sort of information to be entered. Another person must be able to find the information, sometimes without knowing what he is looking for."
"It is also possible to look at the topology of an organisation or a project, and draw conclusions about how it should be managed, and how it could evolve. This is particularly useful when the database becomes very large, and groups of projects, for example, so interwoven as to make it difficult to see the wood for the trees."
"We should work toward a universal linked information system, in which generality and portability are more important than fancy graphics techniques and complex extra facilities."
NIKITA VOLOBOEV
LINK : https://wiki.nikiv.dev/
TYPE : list
DATE : 12018-07-19
TAGS : philosophy, productivity, individual, merveilles, wiki
KILL SIX BILLION DEMONS
LINK : https://killsixbilliondemons.com/comic/kill-six-billion-demons-chapter-4/
TYPE : book
DATE : 12018-08-01
TAGS : comic, worldbuilding
DINOTOPIA
LINK : http://www.dinotopia.com/
TYPE : book
DATE : 12018-08-01
TAGS : comic, worldbuilding
NOTE : Childhood, lost and found.
BLAME! And So On
LINK : http://www.randomisgod.com/blame/Artbook82.html
TYPE : article
DATE : 12018-10-01
TAGS : comic, worldbuilding, cyberpunk, aesthetics
NOTE : Author's notes on setting and content of BLAME!. 4 pages.
FORGETTING CURVE
LINK : https://en.wikipedia.org/wiki/Forgetting_curve
TYPE : article
DATE : 12018-08-23
SRCE : XinCheJian
TAGS : psychology, education, memory
DONE : true
FRATH WIKI
LINK : http://www.frathwiki.com/Main_Page
TYPE : list
DATE : 12018-08-14
TAGS : worldbuilding, conlang, language, wiki
NOTE : Conlang / conworld resource
UNIVERSAL PAPERCLIPS
LINK : http://www.decisionproblem.com/paperclips/
TYPE : game
DATE : 12018-07-31
TAGS : web, clicker game, thought experiment
RAVEN KWOK
LINK : http://ravenkwok.com/
TYPE : list
DATE : 12018-07-31
DONE : true
TAGS : generative, inspiration, individual
BEN BLOOMBERG
LINK : https://ben.ai/
TYPE : list
DATE : 12019-05-13
NOTE : Production design & development. MIT Media Lab alumni. Made visuals and performance system for Jacob Collier.
TAGS : individual, production design, music, VJ, sound design
JACOB COLLIER TED TALK
LINK : https://www.youtube.com/watch?v=dDZoGcQVjJg
TYPE : video
DATE : 12019-05-13
TAGS : music, VJ, neural network, kinect, facial recognition
NOTE : Performance at Ted. The visual seems to be using many interesting & advanced techniques such as neural style transfer, background subtraction with Kinect (or just plain computer vision techniques?), facial recognition, flocking, kaleidoscopic shader, and all tied to the improvised musical inputs. Performance system created by Ben Bloomberg.
STEPHEN MALINOWSKI
LINK : https://musanim.com/
TAGS : music, synesthesia, musical score, visualization, individual
DATE : 12019-05-13
TYPE : list
NOTE : Creator of animated musical scores.
Music Animation Machine Renderers
LINK : http://www.musanim.com/Renderers/
TYPE : list
DATE : 12019-05-13
TAGS : music, synesthesia, visualization, musical score, graphic design
NOTE : Various techniques and visual styles for visualizing musical scores. Ideas on how to represent sound and musical movements in graphical form. By Stephen Malinowski.
Grainger, Children's March
LINK : https://www.youtube.com/watch?v=mJZR91YggAw
TYPE : video
DATE : 12019-05-13
TAGS : music, synesthesia, musical score, visualization
Instruments with accents
TYPE : quote
LINK : https://www.reddit.com/r/Showerthoughts/comments/bnt62n/banjos_sound_like_a_guitar_with_a_southern_accent/
QOTE : "Banjos sound like a guitar with a southern accent" - r/showerthoughts
DATE : 12019-05-13
TAGS : music, instrument, language, accent
SHU
LINK : https://shud.in/
TYPE : list
DATE : 12018-08-03
TAGS : inspiration, individual, code
NOTE : A Merveilles-like mind in China
IF HEMINGWAY WROTE JAVASCRIPT
LINK : http://byfat.xxx/if-hemingway-wrote-javascript
TYPE : article
DATE : 12018-08-23
TAGS : code, humor, minimalism
MAK
LINK : https://inns.studio/mak
TYPE : tool
DATE : 12018-08-03
TAGS : productivity
DONE : true
NOTE : A universal notepad.
HEMINGWAY EDITOR
LINK : http://www.hemingwayapp.com/
TYPE : tool
DATE : 12018-08-23
DONE : true
TAGS : writing, minimalism
NOTE : Editor that helps making the writing bold and clear. Use this for emails.
NUMI
LINK : https://numi.io/
TYPE : tool
DATE : 12018-08-03
DONE : true
TAGS : productivity, inspiration, math
NOTE : Text editor calculator
WOLFRAM ALPHA
LINK : https://www.wolframalpha.com/
TYPE : tool
DATE : 12018-09-03
DONE : true
TAGS : math, dictionary
NOTE : Computable knowledge.
A NEW KIND OF SCIENCE
LINK : https://www.wolframscience.com/nks/
TYPE : book
DATE : 12018-09-03
TAGS : science, code, generative
BAYESIAN METHODS
LINK : https://camdavidsonpilon.github.io/Probabilistic-Programming-and-Bayesian-Methods-for-Hackers/
TYPE : book
DATE : 12018-09-07
TAGS : ai, machine learning
LIBRARY GENESIS
LINK : http://libgen.io/
TYPE : tool
DATE : 12018-09-03
NOTE : Free e-books.
TAGS : book, library, download
ZLibrary
LINK : https://z-lib.org/
TYPE : tool
DATE : 12019-08-09
NOTE : Free e-books.
TAGS : book, library, download
JOEL SIMON
LINK : http://www.joelsimon.net/
TYPE : list
DATE : 12018-07-31
TAGS : generative, inspiration, biology, individual
NOTE : Artist / Researcher who did a variety of biology & generative works.
DONE : true
OPTIMIZATION PROGRAM
QOTE : "An optimization program is a tool to let you know which constraints you forgot"
LINK : https://www.reddit.com/r/dataisbeautiful/comments/934zar/what_happens_when_you_let_computers_optimize/e3avmwp/?context=8&depth=9
TYPE : quote
DATE : 12018-07-31
TAGS : philosophy, code, generative
VOYAGER GOLDEN RECORD
TYPE : quote
QOTE : "This is a present from a small distant world, a token of our sounds, our science, our images, our music, our thoughts, and our feelings. We are attempting to survive our time so we may live into yours. We hope someday, having solved the problems we face, to join a community of galactic civilizations. This record represents our hope and our determination, and our good will in a vast and awesome universe." - Jimmy Carter
DATE : 12018-10-01
TAGS : space, history
DONE : true
INTERACTION DESIGN FUTURE
LINK : http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/
TYPE : article
DATE : 12018-07-19
TAGS : ux, design
BREAKING SMART S1
LINK : https://breakingsmart.com/en/season-1/
TYPE : list
NOTE : Theme: "Software is Eating the World"
TAGS : philosophy, technology, economy
DATE : 12018-09-03
BREAKING SMART S2
LINK : https://web.archive.org/web/20190504064024/https://breakingsmart.com/en/season-2/season-2-newsletter-archive/
TYPE : list
NOTE : Cyberpaleo aesthetics.
TAGS : philosophy, technology, economy, psychology
DATE : 12018-09-03
TOP SLATE STAR CODEX
PERS : neauoire
SRCE : Merveilles
LINK : http://slatestarcodex.com/top-posts/
TYPE : list
DATE : 12018-07-19
TAGS : psychology, sociology, research, philosophy
STOCKS
TYPE : quote
DATE : 12018-09-23
DONE : true
SRCE : Merveilles
PERS : horsman
TAGS : personal finance, economy, investment
QOTE
If you are not a finance expert, or an expert of the industry you are investing in _and_ intermediately knowledgeable in finance, you are going to be way better off buying index funds of various kinds.
The less you touch or money and actively trade, the better you will do on average.
Being “long” means you believe the macro forces at play are going to bring the etf / sector / company up over the long term and you are totally comfortable doing nothing on the peaks and dips, with a plan for what conditions you will sell for upfront (ie: in 5 years, if the stock price doubles, or when I want to buy a PINO).
It's easier to predict economy on a macro scale, if you can tie it to systemic changes in global economy / industries / power structures, events...
To reduce risk from volatility:
1. Average your trades in and out: if you have enough money that the cost of trades is insignificant in relation to the cost of stock you are buying, you should purchase 1/n stock with a fixed frequency, n times. this averages out the volitility of the stock price over that period of time, giving you something closer to the macro value of the stock. You can do this when you sell, too.
2. Rebalance your assets with a given frequency, say 1-4 times a year. If your due diligence is the same, you should still want to have the same percentage of your money in each of the areas you planned before. This means that if one of your stocks had _sick gains_, you should take those gains and put them with equal percentages into all of your investments, not just continue to bet on the stock that did well with that money. Rebalance your investment percentages back to what you originally decided.
3. Update your due diligence. Are the macro forces that got you into the investments you have still relevant? What is the current status of the market you are investing in?
THE INTELLIGENT INVESTOR
TYPE : book
LINK : https://en.wikipedia.org/wiki/The_Intelligent_Investor
DATE : 12018-10-03
TAGS : personal finance, economy, investment
QOTE
The group approach. To try to buy groups of stocks that meet some simple criterion for being undervalued-regardless of the industry and with very little attention to the individual company.
The investor is advised to concentrate on the real life performance of his companies and receiving dividends, rather than be too concerned with Mr. Market's often irrational behavior.
SCP FOUNDATION
LINK : http://www.scp-wiki.net/
TYPE : list
DATE : 12018-07-19
TAGS : fiction, science, wiki
TENDRILS OF MESS IN OUR BRAINS
LINK : https://www.ribbonfarm.com/2017/01/05/tendrils-of-mess-in-our-brains/
TYPE : article
DATE : 12018-07-19
TAGS : psychology
WIKTOPHER
PERS : Rekka
LINK : http://wiktopher.ca/
TYPE : book
DATE : 12018-07-19
TAGS : fiction, fantasy, conlang, worldbuilding
THREE TIER MIND
PERS : Neauoire
SRCE : Merveilles
LINK : https://www.pftq.com/blabberbox/?page=Three_Tiers_of_Mind
TYPE : article
DATE : 12018-07-19
TAGS : etymology, psychology
WONDERBOOK
PERS : stephen
SRCE : Merveilles
LINK : http://wonderbooknow.com/
TYPE : book
NOTE : "The Illustrated Guide to Creating Imaginative Fiction."
DATE : 12018-07-19
TAGS : science fiction, writing, fiction
VULTR
LINK : https://www.vultr.com
TYPE : tool
TAGS : web
DATE : 12018-07-19
NOTE : Web hosting
GWERN
PERS : neauoire
SRCE : Merveilles
LINK : http://www.gwern.net/
TYPE : list
DATE : 12018-07-19
TAGS : history, psychology, science, ai, bitcoin, code, psychedelics, env, individual
LET'S ENCRYPT
LINK : https://letsencrypt.org/
TYPE : tool
DATE : 12018-07-19
TAGS : code, web, encryption
NOTE : Free encryption ssl cert
CATASTROPHE JOURNAL
PERS : cblgh
SRCE : Merveilles
LINK : https://seths.blog/2018/07/a-catastrophe-journal/
TYPE : article
DATE : 12018-07-19
TAGS : philosophy, psychology
MISE EN BAG
PERS : cblgh
SRCE : Merveilles
LINK : https://miseenbag.com/
TYPE : article
DATE : 12018-07-19
TAGS : food, cooking
NOTE : Guerilla cooking backpack
Flirting
PERS : eel
SRCE : Merveilles
LINK : http://top5-datingsites.co.uk/articles/the-science-of-flirting-the-hot-ape-method/
TYPE : article
DATE : 12018-07-19
TAGS : psychology, charisma, dating
DONE : true
PEOPLE WATCHING
LINK : https://www.youtube.com/playlist?list=PL_saLI-LH-VrxFpFgk467Jn02i46arTyD
TYPE : video
DATE : 12018-08-17
TAGS : psychology, dating, pop culture, sociology
CABBIBO.IS
LINK : http://cabbibo.is/
SRCE : OooShiny
TYPE : list
DATE : 12018-07-20
TAGS : inspiration, individual, web, virtual reality, art
VI HART
LINK : http://vihart.com
TYPE : list
DATE : 12018-07-24
TAGS : inspiration, individual, research, virtual reality
ELEVR BLOG
LINK : http://elevr.com/blog/
TYPE : list
DATE : 12018-07-24
TAGS : design, virtual reality, research
Reality-virtuality continuum
LINK : https://en.wikipedia.org/wiki/Reality%E2%80%93virtuality_continuum
TYPE : article
DATE : 12018-09-23
DONE : true
TAGS : virtual reality, etymology, augmented reality
NOTE : Real Environment - Augmented Reality - Augmented Virtuality - Virtual Environment
WONKUBUS'S VR INSIGHT FOR GAMES
TYPE : lecture
DATE : 12018-10-10
TAGS : virtual reality, inspiration, game design
DONE : true
TERM
> FTUE: First-time user experience
NOTE
Learning how to play a game is where the fun comes from; Be careful however not to confuse the gameplay with its UI. The UI outside the gameplay needs to be clear and intuitive, especially at the beginning of the game, to ensure good FTUE.
Tutorials need to be fun for the player, and that requires giving them agency during the tutorial.
Tooltips are powerful way to teach things that are hard to explain to players in VR, so long as it's used in moderation. Reading is hard!
Pick one between room-scale and seated experience, and stick with it. It's much work to design a game that has to satisfies both.
Avoid designing the game for one VR controller, and use virtual objects player can interact with in game as UI. Current VR controllers aren't the same across platforms.
UNITY POST-PROCESSING STACK FOR VR
TYPE : tool
DATE : 12018-10-10
DONE : true
TAGS : virtual reality, unity3d, visual
PERS : wonkubus
NOTE
Effects that are bad in VR:
Ambinet Occlusion, because expensive calculation.
Depth of Field. Our eyes focusing on something that look close in VR, but blurred out, will mess with the brain.
Motion blur, because _barfs_.
Effects that are good in VR:
Eye Adaption.
Color-grading.
Bloom. Bright objects can be used for highlighting and wayfinding in VR.
UNCLUTTERED GAME DESIGN
LINK : https://www.youtube.com/watch?v=5DuDambEIMU
TYPE : lecture
DATE : 12018-07-19
TAGS : game design, minimalism
NOTE : Using space in game design, be it space or time. Make things stand out.
MORALITY SYSTEMS IN GAME
LINK : https://www.youtube.com/watch?v=C450hycRpog
TYPE : lecture
DATE : 12018-10-02
DONE : true
TAGS : game design, morality
NOTE : Having a system in game that evaluates your moral choices would corrupt them, for it would turn an ethical choice into a strategic one.
MULTIPLAYER MUSIC AND SOUND
LINK : https://www.youtube.com/watch?v=mqylE_9Cbvg
TYPE : lecture
DATE : 12018-10-06
DONE : true
TAGS : game design, sound design, multiplayer
NOTE
Multiplayer games such as Overwatch & DotA struggle to design its audio.
One, because music have to be used sparsely in order to avoid repeating too much and annoying the players; and two, because the sound design affects game balance.
Playing the music only before game starts give a sense of ceremony, and playing it toward the end of a game adds tension.
Making footsteps audible, and providing in-game communication tools that are audio based, fill up the void of the soundscape while giving players crucial in-game information.
淘宝NPM镜像
LINK : https://www.jianshu.com/p/253cb9003411
TYPE : article
DATE : 12018-07-26
TAGS : web
DONE : true
NOTE : 教程是给NVM写的。NVS用户可以运行nvs remote指令添加淘宝node下载源
STREISAND
LINK : https://github.com/StreisandEffect/streisand
TYPE : tool
DATE : 12018-07-23
TAGS : web, censorship, privacy
NOTE : Tool to set up VPN using own server.
WHONIX
LINK : https://www.whonix.org/
TYPE : tool
DATE : 12018-07-25
TAGS : censorship
NOTE : Linux OS configured for anonymity via Tor. Works well in a VM.
HYPERFACE
LINK : https://ahprojects.com/projects/hyperface/
TYPE : article
DATE : 12018-09-07
DONE : true
TAGS : censorship, privacy, fashion, computer vision, art
NOTE : Counter facial detection surveillance by providing false face data.
OFF POCKET
LINK : https://ahprojects.com/projects/off-pocket/
TYPE : article
DATE : 12018-09-07
DONE : true
TAGS : privacy, gadget
NOTE : Faraday cage phone case, blocks all wireless signals. For avoiding tracking and also for disconnecting.
GENEROMINOS
LINK : http://www.galaxykate.com/generominos/generominos.pdf
TYPE : tool
DATE : 12018-10-01
PERS : Kate Compton
DONE : true
NOTE : Generative ideation cards.
TAGS : ideation, generative
REACTION-DIFFUSION TUTORIAL
LINK : http://www.karlsims.com/rd.html
TYPE : article
DATE : 12018-10-01
PERS : Karl Sims
TAGS : reaction diffusion, generative
NOTE : A simulation of two virtual chemicals reacting and diffusing on a 2D grid using the Gray-Scott model.
REACTION-DIFFUSION DEMO
LINK : http://pmneila.github.io/jsexp/grayscott/
TYPE : interactive
DATE : 12018-10-01
NOTE : Interactive playground of rx-diff, with presets to explore.
TAGS : reaction diffusion, generative
DESIGN KIT
LINK : http://www.designkit.org/methods
TYPE : tool
NOTE : IDEO's methods for inspiration, ideation, and implementation.
DATE : 12018-10-01
TAGS : design, prototyping, ideation
AUGMENTING LONG-TERM MEMORY
LINK : http://augmentingcognition.com/ltm.html
TYPE : article
DATE : 12018-10-01
NOTE : Essay on using Anki to memorize info for long time. Reading papers, understanding foreign subjects, and other patterns.
TAGS : memory, psychology, memex
t-SNE
LINK : https://lvdmaaten.github.io/tsne/
TYPE : tool
TAGS : machine learning, visualization
DONE : true
DATE : 12018-07-26
NOTE : Visualize high-dimensional data.
Emoji in Semantic Space
LINK : https://web.archive.org/web/20180716093710/http://getdango.com/postimg/semantic-space.html
TYPE : interactive
TAGS : inspiration, visualization, semiotics, emoji
DATE : 12018-07-27
NOTE : t-SNE to group emoji. The same technique can be used to visualize bookmarks.
GIFSLAP
LINK : https://github.com/gridwalk/gifSlap
TYPE : tool
TAGS : VJ
DONE : true
DATE : 12018-07-27
PERS : Donald Hanson
泼辣有图
LINK : http://www.polayoutu.com/collections
TYPE : tool
TAGS : design, photo, open source, license, legal, creative commons
NOTE : Chinese Stock Photo Community, Creative Commons Zero License.
DATE : 12018-09-25
DONE : true
UX ARCHIVE
LINK : http://uxarchive.com/
NOTE : Mobile app UX flow collections, categorized by tasks (onboarding, searching, etc.)
TAGS : UX, design
DONE : true
TYPE : list
DATE : 12018-07-27
UXPIN E-BOOKS
LINK : https://www.uxpin.com/studio/ebooks/
NOTE : Free UX books
TAGS : UX, design
TYPE : list
DATE : 12018-07-28
CADENCE & SLANG
LINK : https://medium.com/thoughtful-design/the-cadence-slang-of-good-user-interaction-e34953323c49
NOTE : Book on UX.
TAGS : UX, design
TYPE : book
DATE : 12018-07-28
QOTE : “Cadence” covers the rhythms we get into when we’re immersed in productive work with technology; “Slang” discusses the visual and interactional languages of an interface.
STALKER (1979)
TYPE : video
NOTE : Art film from the Soviet Union
QOTE : "But, above all, may they believe in themselves and become as helpless as children. For softness is great and strength is worthless. When a man is born, he is soft and pliable. When he dies, he is strong and hard. When a tree grows, it is soft and pliable. But when it's dry and hard, it dies. Hardness and strength are death's companions. Flexibility and softness are the embodiment of life. That which has become hard shall not triumph."
TAGS : film, philosophy
DATE : 12018-07-28
THE HOLY MOUNTAIN (1973)
TYPE : video
NOTE : Art film by Alejandro Jodorowsky.
TAGS : film
DATE : 12018-07-28
MAKE IT SO
LINK : https://rosenfeldmedia.com/books/make-it-so/
NOTE : Interaction design from science fiction
TAGS : UX, design, science fiction
TYPE : book
DATE : 12018-07-28
GRIMGRAINS - TOOLS
LINK : https://grimgrains.com/site/tools.html
SRCE : Merveilles
PERS : Rekka
TAGS : food, cooking, merveilles
DONE : true
TYPE : article
DATE : 12018-07-28
NOTE : Kitchen tools for a floating home.
THE TRANSPARENT SOCIETY, CHAPTER 1
LINK : http://www.davidbrin.com/nonfiction/transparentsociety1.html
SRCE : Merveilles
PERS : faun
TAGS : philosophy, technology, futurology
TYPE : book
DATE : 12018-07-28
THE EVOLUTION OF TRUST
LINK : https://ncase.me/trust/
TAGS : sociology, psychology
TYPE : interactive
DATE : 12018-07-28
DONE : true
QOTE : "So, do what you can do, to create the conditions necessary to evolve trust. Build relationships. Find win-wins. Communicate clearly. Maybe then, we can stop firing at each other, get out of our own trenches, cross No Man's Land to come together...to live and let live."
NICKY CASE
LINK : https://ncase.me/
TAGS : inspiration, game, education, individual
TYPE : list
DATE : 12018-07-28
DONE : true
NOTE : Explorable explanations.
REGEXR
LINK : https://regexr.com/
TYPE : tool
TAGS : code, regex
DATE : 12018-07-28
DONE : true
NOTE : ReGex testing ground, explanation, and collection.
STYLE2PAINTS
LINK : https://github.com/lllyasviel/style2paints
TYPE : tool
TAGS : machine learning, code, otaku, anime
DATE : 12018-07-29
DONE : true
NOTE : Color anime-style sketches automatically, yet with great control.
NEURAL STYLE TENSORFLOW
LINK : https://github.com/cysmith/neural-style-tf
TYPE : tool
TAGS : machine learning, code, art, neural network
DATE : 12018-09-05
DONE : true
NOTE : Neural style transfer for both image and video.
NOTES ON KABBALAH
LINK : http://sebastiansiverand.com/library/NoK.pdf
TYPE : book
TAGS : esotericism, religion, judaism
DATE : 12018-07-29
INFINITY MIRROR PRISM
LINK : https://www.reddit.com/r/DIY/comments/93vnxi/i_made_an_infinity_mirror_prism_internet_lacked_a/e3gkmtt/
TYPE : forum
DATE : 12018-08-02
TAGS : hardware, DIY, LED
NOTE : Build guide on making trippy LED toy. Potential workshop idea at XinCheJian?
BIGFACEBOX
LINK : http://portal.nifty.com/bigface/howtomakebox.htm#en
TYPE : article
DATE : 12018-08-05
TAGS : hardware, DIY, humor
VARIETIES OF ARGUMENTATIVE EXPERIENCE
LINK : http://slatestarcodex.com/2018/05/08/varieties-of-argumentative-experience/
TYPE : article
DATE : 12018-08-05
TAGS : philosophy, psychology, erisology
NOTE : If an internet argument ever infuriates you so much that you can't sleep, read this.
RAISE A GENIUS!
LINK : http://slatestarcodex.com/Stuff/genius.pdf
TYPE : book
DATE : 12018-08-23
NOTE : Before anything, start with the last part, 'The Meaning of the Whole Thing'.
TAGS : family, education, psychology
How to take your Performance to the Next Level
LINK : https://www.youtube.com/watch?v=eG1_Fcaq280
TYPE : lecture
DATE : 12018-08-14
DONE : true
TAGS : music, psychology, performance, education
NOTE : Hierarchy of Competence, and why you don't know your performance sucks.
TIDALCYCLES
LINK : https://tidalcycles.org/patterns.html
TYPE : tool
DATE : 12018-10-01
TAGS : music, live coding, performance, haskell
YOU ARE LISTENING TO
LINK : http://youarelistening.to/
TYPE : music
DATE : 12018-09-23
TAGS : radio, productivity, ambient, city
NOTE : Mashup of SoundCloud playlists and radio snippets.
SRCE : Merveilles
PERS : alx
高木正勝 - Girls
LINK : https://www.youtube.com/watch?v=39dTEIVJ-CU
TYPE : music
DATE : 12018-08-05
DONE : true
TAGS : piano, heart, japan, japanese music
Sarah Vaughan - Misty
LINK : https://www.youtube.com/watch?v=6U1RaS_TQQk
TYPE : music
DATE : 12018-08-06
DONE : true
TAGS : jazz, vocal
NOTE : Sultry.
浅井製作所 × Dorian「ASAI NEJI」
LINK : https://www.youtube.com/watch?v=NLIP2yMHfPM
TYPE : music
DATE : 12018-09-10
DONE : true
TAGS : music video, industrial, inspiration, electronic
NOTE : Music video synchronizing the sound and the machines. Visual ASMR.
起承转结 - 4 STEP LEVEL DESIGN
DATE : 12018-10-08
TYPE : lecture
LINK : https://www.youtube.com/watch?v=dBmIkEvEBtA
DONE : true
TAGS : game design, level design, nintendo
NOTE
Each Super Mario 3D World level introduces a mechanic in a safe environment, then develops it further, then add twists that players don't expect, and finally let's them show off their skill on the flagpole as conclusion.
TERM
> 起承转结: 'A narrative structure that introduces a concept, develops it, twists it, and offers a conclusion. AKA Kishōtenketsu in Japanese.'
NINTENDO - PUTTING PLAY FIRST
DATE : 12018-10-08
TYPE : lecture
LINK : https://www.youtube.com/watch?v=2u6HTG8LuXQ
DONE : true
TAGS : game design, nintendo
QOTE
"What you do in the game and how you do it is used as the catalyst to drive everything else."
"I first take the character which you're going to control and replace them with a dot as a placeholder, then I think about what kind of movement would be fun." - Gunpei Yokoi
"When you could interact with almost everything in the game by using [one strong main mechanic], Nintendo can make a game where the player's range of actions is very small and easy to learn, but the number of things they could interact with is huge."
"(When it comes to Nintendo's sequels) it's about putting a new twist on an already established mechanics... put those old mechanics in interesting new contexts."
"(By representing part of the game system, such as camera, targeting system... as characters,) gameplay needn't be abstract systems but organic part of the game world."
"(Basing the story on the game's main mechanics) might seem like a crazy way to come up with a story, but it can help ensure there's a deep connection between what you do in the game, and what happens in the story."
"When every aspect of the game is suggesting the way you play it, it becomes effortless to pick the game up and get stuck in."
NOTE
Super Mario: A game about jumping. Splatoon: firing ink. A Link Between Worlds: turning into a painting. Luigi's Mansion (gamecube): using a vacuum cleaner.
All these games start with one single mechanics, and that determines everything from graphical style, sound design, user interface, characters, world setting, and even narrative.
MOIRAI
DATE : 12018-10-09
TYPE : game
DONE : true
LINK : https://www.pcgamer.com/a-brief-history-of-moirai-one-of-pcs-most-disturbing-games/
TAGS : game design, indie game, sociology
NOTE
I played this game twice, in 12013 & 12017. In both playthroughs I let the previous player pass, refused to mercy-kill Julia, and the next player let me pass too.
It subverts the expectation that characters you interact with in game are NPCs.
The choice between letting previous player pass or die examines how the player would behave when nobody's watching.
The answers player types in for the next player, on the other hand, introduces a real vulnerability. The outcome isn't up to the player anymore.
QOTE
"There’s a certain codified language about how people approach games, and one of those things is that most of the characters you’ll interact with will be some pre-programmed thing, unless the game is explicitly a multiplayer one. I thought it was an interesting thing to subvert that expectation: you don’t realise the other player is actually a player. You see them as an NPC."
"(Moirai) forced you to assess yourself: how you comport yourself when you think no one’s listening."
THE CONCEPT OF ANXIETY
DATE : 12018-10-10
TYPE : book
LINK : https://en.wikipedia.org/wiki/The_Concept_of_Anxiety
TAGS : philosophy, inspiration, freedom, existentialism
TERM
> Dizziness of Freedom: The mere fact that one has the possibility and freedom to do something, even the most terrifying of possibilities, triggers immense feelings of dread.
HOW TO LEARN LANGUAGE
DATE : 12018-10-19
TYPE : lecture
LINK : https://www.youtube.com/watch?v=cUojCUTKYlc
TAGS : language
PRICE ANCHORING
DATE : 12018-10-19
TYPE : lecture
LINK : https://www.youtube.com/watch?v=DjgVwN_k_88
TAGS : business, negotiation, psychology
GOLAN LEVIN
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, education
LINK : http://www.flong.com/
ZACH LIEBERMAN
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, education
LINK : http://thesystemis.com/
MARPI
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, unity3d, inspiration, san francisco
LINK : https://marpi.pl/
ECCO SCREEN
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, san francisco, minimalism
LINK : https://eccoscreen.xyz/
XIAOHAN ZHANG
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, san francisco
LINK : http://www.hellochar.com/
GEORGE ZISIADIS
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, san francisco, sociology
LINK : http://www.georgezisiadis.com/
Baku 麦
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, japan
LINK : https://baku89.com/
Jurg Lehni
DATE : 12018-10-19
TYPE : list
TAGS : individual, art, inspiration, robotics
LINK : http://juerglehni.com/
ANDY PHELPS
DATE : 12018-10-19
TYPE : list
TAGS : individual, education, game design
LINK : https://andyworld.io/
INTERACTING WITH NEGATIVE SPACES
LINK : https://www.youtube.com/watch?v=Wq9QtEyO0Vc
DATE : 12018-10-19
TYPE : interactive