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"""Example 09 β WebSocket server with flare.ws.WsServer.
Demonstrates:
- Binding a WsServer on an OS-assigned port
- The connection handler callback receives a WsConnection
- Receiving a masked TEXT frame from the client
- Sending an unmasked TEXT frame back (server β client direction)
- Receiving a masked BINARY frame and echoing it
- Graceful close with WsCloseCode
Real-world usage:
def on_connect(conn: WsConnection) raises:
while True:
var frame = conn.recv()
if frame.opcode == WsOpcode.CLOSE:
break
conn.send_text(frame.text_payload()) # echo
var srv = WsServer.bind(SocketAddr.localhost(9001))
srv.serve(on_connect) # β blocks indefinitely
Here we drive the server one connection at a time using the internal
helpers (_read_upgrade_request, _compute_accept_srv, _send_upgrade_response)
so the example exits cleanly.
Run:
pixi run example-ws-server
"""
from flare.ws import WsServer, WsConnection, WsFrame, WsOpcode, WsCloseCode
from flare.ws.server import (
_read_upgrade_request,
_send_upgrade_response,
_compute_accept_srv,
)
from flare.net import SocketAddr
from flare.tcp import TcpStream
# ββ Test WebSocket key ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# RFC 6455 well-known test key/accept pair used throughout this example
comptime TEST_KEY = "dGhlIHNhbXBsZSBub25jZQ=="
comptime TEST_ACCEPT = "s3pPLMBiTxaQ9kYGzzhZRbK+xOo="
# ββ Helper: send HTTP Upgrade request from raw TCP client βββββββββββββββββββββ
def send_upgrade_request(mut stream: TcpStream) raises:
"""Send a minimal WebSocket HTTP Upgrade request.
Args:
stream: Raw TCP stream connected to the server.
"""
var req = (
"GET / HTTP/1.1\r\n"
+ "Host: localhost\r\n"
+ "Upgrade: websocket\r\n"
+ "Connection: Upgrade\r\n"
+ "Sec-WebSocket-Key: "
+ TEST_KEY
+ "\r\n"
+ "Sec-WebSocket-Version: 13\r\n"
+ "\r\n"
)
var b = req.as_bytes()
stream.write_all(Span[UInt8, _](b))
# ββ Helper: read and return the 101 status line βββββββββββββββββββββββββββββββ
def drain_101(mut stream: TcpStream) raises -> String:
"""Consume the 101 Switching Protocols response.
Args:
stream: Raw TCP stream (client side).
Returns:
The first line of the HTTP response.
"""
var buf = List[UInt8](capacity=512)
buf.resize(512, 0)
var acc = List[UInt8]()
while True:
var n = stream.read(buf.unsafe_ptr(), 512)
if n == 0:
break
for i in range(n):
acc.append(buf[i])
# Stop once we see \r\n\r\n (end of HTTP headers)
var nn = len(acc)
if nn >= 4:
for i in range(nn - 3):
if (
acc[i] == 13
and acc[i + 1] == 10
and acc[i + 2] == 13
and acc[i + 3] == 10
):
# Extract status line
var line = String(capacity=32)
for j in range(len(acc)):
if acc[j] == 13 or acc[j] == 10:
break
line += chr(Int(acc[j]))
return line^
return "<no 101>"
# ββ Helper: read raw bytes from client after upgrade βββββββββββββββββββββββββ
def recv_raw(mut stream: TcpStream, n: Int) raises -> List[UInt8]:
"""Read exactly n bytes from stream.
Args:
stream: TCP stream to read from.
n: Number of bytes to read.
Returns:
A List[UInt8] with the received bytes.
"""
var buf = List[UInt8](capacity=n)
buf.resize(n, 0)
var total = 0
while total < n:
var got = stream.read(buf.unsafe_ptr() + total, n - total)
if got == 0:
break
total += got
buf.resize(total, 0)
return buf^
# ββ Perform one loopback connection βββββββββββββββββββββββββββββββββββββββββββ
def accept_and_upgrade(
srv: WsServer, mut raw_client: TcpStream
) raises -> WsConnection:
"""Accept one TCP connection and perform the WebSocket handshake.
Args:
srv: Bound WsServer.
raw_client: Raw TCP client that sent the upgrade request.
Returns:
A ``WsConnection`` ready to send/receive WebSocket frames.
"""
var server_stream = srv._listener.accept()
var peer = server_stream.peer_addr()
var key = _read_upgrade_request(server_stream)
var accept = _compute_accept_srv(key)
_send_upgrade_response(server_stream, accept)
return WsConnection(server_stream^, peer)
# ββ Main ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def main() raises:
print("=== flare Example 09: WebSocket Server ===")
print()
# ββ 1. Bind the server ββββββββββββββββββββββββββββββββββββββββββββββββββββ
print("ββ 1. Bind WsServer ββ")
var srv = WsServer.bind(SocketAddr.localhost(0))
var port = srv.local_addr().port
print(" Bound on 127.0.0.1:" + String(port))
print()
# ββ 2. Handshake: 101 Switching Protocols βββββββββββββββββββββββββββββββββ
print("ββ 2. WebSocket handshake (101 Switching Protocols) ββ")
var client1 = TcpStream.connect(SocketAddr.localhost(port))
send_upgrade_request(client1)
var conn1 = accept_and_upgrade(srv, client1)
var status_line = drain_101(client1)
print(" Server response: " + status_line)
print()
# ββ 3. Server receives masked TEXT, echoes back βββββββββββββββββββββββββββ
print("ββ 3. Recv masked TEXT frame β echo ββ")
var text_frame = WsFrame.text("hello from client")
var wire = text_frame.encode(mask=True) # client frames MUST be masked
client1.write_all(Span[UInt8, _](wire))
var received = conn1.recv()
print(" Server received opcode:", received.opcode, "(expect 1 = TEXT)")
print(" Payload:", received.text_payload())
conn1.send_text("echo: " + received.text_payload())
# Client reads the unmasked server frame
var echo_bytes = recv_raw(client1, 64)
print(
" Client received",
len(echo_bytes),
"bytes from server (unmasked)",
)
print()
# ββ 4. Server receives masked BINARY, echoes back βββββββββββββββββββββββββ
print("ββ 4. Recv masked BINARY frame ββ")
# New connection for clean state
var client2 = TcpStream.connect(SocketAddr.localhost(port))
send_upgrade_request(client2)
var conn2 = accept_and_upgrade(srv, client2)
_ = drain_101(client2)
var binary_payload = List[UInt8]()
for i in range(8):
binary_payload.append(UInt8(i))
var bin_frame = WsFrame.binary(binary_payload)
var bin_wire = bin_frame.encode(mask=True)
client2.write_all(Span[UInt8, _](bin_wire))
var bin_received = conn2.recv()
print(" opcode:", bin_received.opcode, "(expect 2 = BINARY)")
print(" payload bytes:", len(bin_received.payload))
conn2.send_binary(bin_received.payload) # echo
_ = recv_raw(client2, 16)
print(" BINARY echo complete")
print()
# ββ 5. Server sends PING, expects PONG from client ββββββββββββββββββββββββ
print("ββ 5. Server PING ββ")
var client3 = TcpStream.connect(SocketAddr.localhost(port))
send_upgrade_request(client3)
var conn3 = accept_and_upgrade(srv, client3)
_ = drain_101(client3)
conn3.send_frame(WsFrame.ping())
# Client receives PING and should PONG back
var ping_bytes = recv_raw(client3, 2)
print(" Client got PING bytes:", len(ping_bytes))
# Send PONG from client
var pong_wire = WsFrame.pong().encode(mask=True)
client3.write_all(Span[UInt8, _](pong_wire))
# Server: recv() swallows PONG and waits; send a text so it returns
var dummy = WsFrame.text("done")
var dummy_wire = dummy.encode(mask=True)
client3.write_all(Span[UInt8, _](dummy_wire))
var done_frame = conn3.recv()
print(" Received after PONG:", done_frame.text_payload())
print()
# ββ 6. Graceful close from server βββββββββββββββββββββββββββββββββββββββββ
print("ββ 6. Close connection ββ")
var client4 = TcpStream.connect(SocketAddr.localhost(port))
send_upgrade_request(client4)
var conn4 = accept_and_upgrade(srv, client4)
_ = drain_101(client4)
conn4.close(WsCloseCode.NORMAL)
print(" Server sent CLOSE frame with code NORMAL (1000)")
# Client reads the CLOSE frame
var close_bytes = recv_raw(client4, 8)
print(" Client received", len(close_bytes), "bytes (CLOSE frame)")
print()
# ββ 7. WsServer.bind() + serve() pattern βββββββββββββββββββββββββββββββββ
print("ββ 7. WsServer.bind() + serve() pattern ββ")
var srv2 = WsServer.bind(SocketAddr.localhost(0))
print(" WsServer.bind() β " + String(srv2.local_addr()))
print(
" In production: srv2.serve(on_connect) β blocks, handles all"
" connections"
)
print()
client1.close()
client2.close()
client3.close()
client4.close()
srv.close()
print("=== Example 09 complete ===")