I found some bugs for mounable cos (zipline, vine and ect). (issue will be extended)
Bugs:
- Ziplines and Balloons doesn't has cooldown, technically they has, but it's hardcoded
- Zipline's option "Loop" doesn't works
- When you hold jump and use zipline, you can move "freely" when rides in zipline (maybe make new option, that allows move "freely"?)
- Attachers with muiltiple triggers attaches players not once, (like you can attach two items when triggers are two)
- You can't make "RopeBar" for balloons/ziplines/vines as model, works only as part.
- Rope constraint are hardcoded for ziplines and balloons (like you can't make springy rope for balloons).
Suggestions:
- Add "AllowJumpDismount" for seats and attachers, for seats usefull for cutscenes
- add "RopeBarCenter" option that rope bar will center of player (usefull for creating orbs)
- Maybe add "DismountTime", when you use mountable, it will be dismounted automatically for time passed.
- New option for ziplines "UseControlFreely", allows move in ziplines by camera (for example, you move right when ziplines is right in camera)
I found some bugs for mounable cos (zipline, vine and ect). (issue will be extended)
Bugs:
Suggestions: