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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Octofill — Support</title>
<meta name="description" content="Help and answers for Octofill: how to play, profiles, tournaments, and how to get in touch.">
<link rel="stylesheet" href="style.css">
</head>
<body>
<header class="site-header">
<div class="wrap">
<a class="logo" href="index.html" aria-label="Octofill home"><span></span><span></span><span></span><span></span></a>
<div class="brand">Octofill <small>Support</small></div>
</div>
</header>
<main>
<div class="wrap">
<div class="doc">
<h2>How to play</h2>
<p>Drag a piece from the tray at the bottom onto the 8×8 board. Fill a whole row or column and it clears. Clear several lines at once for a bigger score, and keep clearing on back-to-back moves to build a streak multiplier. A run ends when none of the three pieces in the tray will fit anywhere.</p>
<h2>Game modes</h2>
<ul>
<li><strong>Classic</strong> — endless. Play until nothing fits.</li>
<li><strong>Time Attack</strong> — score as high as you can in 90 seconds.</li>
<li><strong>Daily Challenge</strong> — the same pieces for everyone, once a day.</li>
<li><strong>Puzzle</strong> — clear a pre-stacked board within a move limit.</li>
<li><strong>Bomb Blitz</strong> — clear the bomb blocks before their countdown reaches zero.</li>
</ul>
<h2>Profiles & tournaments</h2>
<p>Create a profile for each person who plays — each gets their own name, emoji, colour, and high scores. To play together, start a <strong>Tournament</strong>: pick the players, choose a mode (Time Attack with a round timer works great), and pass the device around. Everyone takes a turn, then tap <em>Another Round</em> to keep playing with scores carried over (highest total wins), or start a fresh tournament.</p>
</div>
<h2 style="margin-top:40px;">Frequently asked</h2>
<details>
<summary>Does Octofill have ads or in-app purchases?</summary>
<p>No. There are no ads, no pop-ups, and nothing to buy. The whole game is included.</p>
</details>
<details>
<summary>Does it need an internet connection?</summary>
<p>No. Octofill works entirely offline and never connects to the internet. It's perfect for flights and car trips.</p>
</details>
<details>
<summary>Is my data safe? What do you collect?</summary>
<p>Nothing leaves your device. Octofill has no analytics, no tracking, and no account. See the <a href="privacy.html">Privacy Policy</a> for the full details.</p>
</details>
<details>
<summary>How do I add or remove a player?</summary>
<p>Open the profile area from the main screen to add a new player, edit a name or avatar, or delete one. Deleting a player also removes that player's saved scores.</p>
</details>
<details>
<summary>How do I turn off sound or vibration?</summary>
<p>Open Settings inside the app and toggle Sound and Haptics. Both are on by default.</p>
</details>
<details>
<summary>Will my scores sync to another device or iCloud?</summary>
<p>Not currently — scores and profiles are stored on the device they were made on. Because nothing is uploaded, they stay private to that device.</p>
</details>
<div class="doc" style="margin-top:30px;">
<h2>Get in touch</h2>
<p>Found a bug, have an idea, or need a hand? The best way to reach me is to open an issue on the GitHub project — I read every one.</p>
<p><a href="https://github.com/imdavehack/blockfall/issues">Open an issue on GitHub →</a></p>
</div>
<div class="actions">
<a class="btn" href="index.html">← Back to Octofill</a>
<a class="btn" href="privacy.html">Privacy Policy</a>
</div>
</div>
</main>
<footer class="site-footer">
<div class="wrap">
<div>© 2026 Still Waters</div>
<nav>
<a href="index.html">Home</a>
<a href="privacy.html">Privacy</a>
<a href="https://github.com/imdavehack/blockfall">GitHub</a>
</nav>
</div>
</footer>
</body>
</html>