Replace ModelOverride "undoVanillaShading" with "shadingMode" - #1164
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Replace ModelOverride "undoVanillaShading" with "shadingMode"#1164RuffledPlume wants to merge 1 commit into
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* Converted existing `undoVanillaShading` -> `shadingMode * Unlit Colors Flag enabled at all times * SceneUploader now checks the `FaceOverride::ShadingMode` * Original Vertex Colours are used due to existing ModelOverrides not being configured for Unlit Vertex Colour Values in Colour Expressions
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Typically means that there is no shading on the model, meaning |
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undoVanillaShading-> `shadingModeFaceOverride::ShadingModeModelOverride.Shading.Mode.mp4