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Procedural Maya (WIP)

I wanted to create a procedural modeling window, similar to Houdini, inside Maya.

Interface

You can zoom-in/out and move in the scene using the middle mouse and wheel button. You can open a dropdown of all the available nodes by right-clicking on the scene.

You can link nodes and delete a connection by left-clicking on it.

Nodes

For now, all the available nodes are working:

  • Cube
  • Sphere
  • Import (from scene)
  • Transform
  • Subdivide
  • Bend
  • Twist
  • Duplicate
  • Boolean
  • Merge
  • Null

I will continue to add more nodes to the list.

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DEMO VIDEO BELOW

VIDEO

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