I wanted to create a procedural modeling window, similar to Houdini, inside Maya.
You can zoom-in/out and move in the scene using the middle mouse and wheel button. You can open a dropdown of all the available nodes by right-clicking on the scene.
You can link nodes and delete a connection by left-clicking on it.
For now, all the available nodes are working:
- Cube
- Sphere
- Import (from scene)
- Transform
- Subdivide
- Bend
- Twist
- Duplicate
- Boolean
- Merge
- Null
I will continue to add more nodes to the list.
DEMO VIDEO BELOW

