Adds Sakhal to the DayZCommunityOffline Repository#394
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| if (w == m_item_widget) | ||
| { | ||
| GetGame().GetDragQueue().Call(this, "UpdateRotation"); | ||
| g_Game.GetMousePos(m_characterRotationX, m_characterRotationY); |
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g_Game.GetMousePos() should be GetMousePos()
(Probably work because your version of ChernarusPlus is fixed and you import it instead of this one)
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Hello! I've been playing on a Sakhal DayZCommunityOffline Repository I've improvised myself from the official Chernarusplus files offline comunity (I'm not a programer though). So far I've seen the following problems:
Is there any unofficial release or code about the Sakhal DayZCommunityOffline Repository? Thank you :) |
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Hello, is there a possibility to update the code to the latest version 1.26 or when released to 1.27 with DayZCommunityOfflineSakhal mission files as I have been trying to run it in offline mode but I can't, it would be much appreciated and thank you for creating the offline mode. |
bcoz the spawn points from the playerspawn.xml need to be copied, modified formatted to the correct syntax,
I have modified offline sakhal works well haven't experienced any of your issues. |
Known issues: