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Creating an item
This guide assumes you've already created and setup an Avoid project.
This guide uses meta-programming. Another way may either not be implemented or you may need to figure it out on your own.
§ Making an item with the Avoid Framework
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Create a java class;
You can pick any location within your project source code directory. -
Paste the following code:
package com.example.avoidtmpl; import pl.olafcio.avoid.mods.annotation_processor.AutoID; import pl.olafcio.avoid.mods.annotation_processor.AutoItem; import pl.olafcio.avoid.net.item.component.values.Rarity; import pl.olafcio.avoid.net.item.custom.Item; import pl.olafcio.avoid.net.item.properties.*; @AutoItem @AutoID @_rarity(Rarity.COMMON) @_fireResistant @_stacksTo(4) public class PencilItem extends Item { }
Of course you need to replace the class name and package.
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Customize it as you wish;
I would say the API is quite easy once it clicks, as all item properties are done with these little underscore (_)-prefixed annotations.
Currently, there's only one inherited method you can override:-
public ItemStack newStack(ItemStack stack): a method that is invoked for every new itemstack of the item.
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©️ Copyright 2026 Olafcio (on behalf of the AvoidLib org)
📝 Licensed with CC BY-NC (Attribution-NonCommercial)
Avoid Framework
🏚️ 1. Home
📽️ 2. Creating your mod
🌄 3. Adding assets to your mod
🧊 4. Creating a block
💧 5. Creating a fluid
✏️ 6. Creating an item
🎯 7. Creating an entity selector
🤖 8. Creating a command
⌨️ 9. Creating a keybind
🐺 10. Creating an entity
🌫️ 11. Creating a fog
🔩 12. Creating an item component
🔮 13. Creating an effect