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BookerRues9/README.md

McArthur

Software developer focused on Android environments, low-level integration, reverse engineering, and game development.

I prioritize stability, clean architecture, performance, and maintainable native solutions across Android and desktop platforms.


Technologies & Skills

Category Technologies
Languages Java, C++, C, GML
Android Android SDK, Android NDK, JNI
Graphics OpenGL ES, SDL2
Build Systems Gradle, Make, CMake
Platforms Android, Linux, Windows
Areas Reverse Engineering, Native Development, Game Development

Technical Focus

Area Description
Native Android Development JNI integration and low-level Android systems
Legacy Modernization Porting and maintaining older software stacks
Game Development RPG Maker and GameMaker related projects
Performance Optimization Native runtime optimization and stability
Engine Porting Android adaptation of desktop-based engines

Current Work

Status Activity
Working On Modernizing and preserving legacy Android projects
Researching JNI internals and Android system-level integration
Building Native tooling and compatibility layers
Improving ARM64 support and runtime stability

Principles

  • Clean and maintainable codebases
  • Minimalist and stable environments
  • Native-first performance
  • Long-term project preservation
  • Pragmatic engineering approach

Featured Technologies

Java C++ Android SDL2 OpenGL ES GameMaker


Repository Statistics

Top Languages

GitHub Stats


Last updated: May 2026

Pinned Loading

  1. mkxp-z-android-reworked mkxp-z-android-reworked Public

    mkxp-z-android with some fixes and compilation tutorial By booker

    C++ 5 3

  2. UndertaleModTool UndertaleModTool Public

    Forked from UnderminersTeam/UndertaleModTool

    The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)

    C#