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Vulkan® API Layer (XGL)

The Vulkan API Layer (XGL) translates Vulkan API commands into PAL commands. It compiles shaders that compose a particular VkPipeline object as a single entity using the LLVM-Based Pipeline Compiler (LLPC) library.

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For an overview and build instructions, see the AMDVLK readme.

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  • C++ 64.0%
  • C 31.9%
  • Python 2.5%
  • CMake 1.6%