test(build): simplify generateRandomDebugPort()#462
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The old implementation drew a full 32-bit int, XOR-folded the high bytes down into the low 8 bits across a 4-iteration loop, then masked to 0xff — an obfuscated way to get a uniform 0..255. Replace it with ThreadLocalRandom.current().nextInt(256), which draws 0..255 uniformly in one call. Range is unchanged: 18300 + (0..255) = [18300, 18555], matching the original comment and well clear of the 1024..65535 bounds. Verified the range over 100k draws. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Closes #454.
generateRandomDebugPort()drew a full 32-bitint, XOR-folded the high bytes down into the low 8 bits over a 4-iteration loop, then masked with0xff— a roundabout way to obtain a uniform0..255.Replaced with:
nextInt(256)draws0..255uniformly in one call (fully-qualified name avoids adding an import to the script). The port range is unchanged:18300 + (0..255)=[18300, 18555], matching the original comment and well clear of the1024..65535bounds.Verified the range holds over 100k draws.
🤖 Generated with Claude Code