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9 changes: 9 additions & 0 deletions Generals/Code/GameEngine/Include/Common/Overridable.h
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,15 @@ class Overridable : public MemoryPoolObject
{
if ( m_isOverride )
{
// TheSuperHackers @bugfix Clean up the override chain before deleting this node.
// Without this, deleteInstance(this) triggers ~Overridable() which deletes m_nextOverride
// via the destructor, but the caller may still hold a pointer to the now-freed chain,
// creating a dangling pointer that causes an access violation in getFinalOverride().
if ( m_nextOverride )
{
m_nextOverride->deleteOverrides();
m_nextOverride = nullptr;
}
deleteInstance(this);
return nullptr;
}
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9 changes: 9 additions & 0 deletions GeneralsMD/Code/GameEngine/Include/Common/Overridable.h
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,15 @@ class Overridable : public MemoryPoolObject
{
if ( m_isOverride )
{
// TheSuperHackers @bugfix Clean up the override chain before deleting this node.
// Without this, deleteInstance(this) triggers ~Overridable() which deletes m_nextOverride
// via the destructor, but the caller may still hold a pointer to the now-freed chain,
// creating a dangling pointer that causes an access violation in getFinalOverride().
if ( m_nextOverride )
{
m_nextOverride->deleteOverrides();
m_nextOverride = nullptr;
}
deleteInstance(this);
return nullptr;
}
Expand Down
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