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  • BlueOrbit Software
  • United States

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Harrison-DoyleQ/README.md

I'm Harrison Doyle

Welcome to my GitHub profile! I'm Harrison Doyle, a software engineer passionate about building scalable, secure, and user-friendly applications. I enjoy transforming ideas into high-quality software through clean architecture, modern development practices, and continuous improvement. My interests include full-stack web development, backend systems, cloud computing, API design, and automation.

Typing Animation

I'm always looking for opportunities to learn emerging technologies, improve my problem-solving skills, and contribute to meaningful open-source projects. I believe that collaboration, curiosity, and consistency are the keys to becoming a better developer. Every repository represents another step in my journey to create software that is efficient, maintainable, and impactful.

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  1. asset-converter asset-converter Public

    A Python toolkit for converting images, audio, and text assets into game-ready formats. Supports batch processing, file validation, metadata preservation, and configurable export options for develo…

    HTML 1

  2. game-save-manager game-save-manager Public

    A desktop utility that automatically backs up, restores, and organizes game save files across multiple titles. Features scheduled backups, profile management, version history, and cross-platform co…

    JavaScript 1

  3. Harrison-DoyleQ Harrison-DoyleQ Public

    I'm always looking for opportunities to learn emerging technologies, improve my problem-solving skills, and contribute to meaningful open-source projects. I believe that collaboration, curiosity, a…

    Go 1

  4. indie-game-website indie-game-website Public

    A responsive website template for indie game studios featuring game showcases, developer blogs, screenshots, release notes, download pages, and community links with a modern design.

    Go 1

  5. leaderboard-tracker leaderboard-tracker Public

    A web application for tracking player scores, ranking statistics, achievements, and match history. Includes filtering, responsive charts, and local storage support for offline testing.

    CSS 1

  6. pixel-map-editor pixel-map-editor Public

    A browser-based pixel map editor that allows users to design tile maps, manage layers, export JSON data, and create reusable game environments with an intuitive drag-and-drop interface.

    CSS 1