Sparkle is a modern, high-performance, low-level, cross-platform game engine built on .NET 10 and C# 14.
- 🎬 Scene system for seamless transitions and organization
- 🏗️ Entity system for flexible game object management
- 🚜 Terrain system for efficient rendering and dynamic landscapes
- ⚙️ Powerful 2D/3D physics system for realistic interactions
- 💨 Particle system for stunning visual effects
- 🖥️ Overlay system for intuitive UI and HUD elements
- 🖌️ GUI system for easy-to-use interfaces
- 📦 Content manager for streamlined asset loading and organization
🪙 Installation - Nuget
dotnet add package Sparkle --version [VERSION]
- Clone this repository.
- Add
Sparkle.csprojas a reference to your project.
Explore our Documentation to kick off smoothly.
📚 Libraries - Nuget
| D3D12 | Vulkan | Metal | |
|---|---|---|---|
Windows |
✔️ | ✔️ | ❌ |
Linux |
❌ | ✔️ | ❌ |
macOS |
❌ | 🔶 | ✔️ |
Android |
❌ | 🔜 | ❌ |
iOS |
❌ | 🔜 | 🔜 |
🔶 - Requires MoltenVK as a translation layer from Vulkan to Metal.
This library is available under the MIT license.








