I am an aspiring software developer, and my goal is to learn a lot of aspects that come in developing software and IoT such as video games and other tools and systems. Currently getting into college, I plan to pursue the Bachelor of Science in Computer Science course. You can find more about me on my website!
I am active the most on Discord. Here's my username - @nekorosys
I work alone either professionaly or as a hobby while I continue my journey of upskilling and making useable prototypes and products. However, I am more than happy enough to work with anyone who's interested if I pass the criteria.
My Ethereum Wallet0x5C429b3fdc7E6F7a692C234358ba31492Feb651C![]() |
My Bitcoin Walletbc1qw80kkgu8yp4mwzuzddygmnyamcjesfavwmer8a![]() |
or...
Sponsoring me is not a must but will be immensely appreciated!
- NeKoRoSHELL is a minimal, generic, and modular ricing/customization framework for Arch Linux + Hyprland. It aims to provide an out-of-box "skins" engine that lets any user to quickly switch appearances for each widget/package such as waybar and the like. It also features a default "Legacy" theme which is a collection of skins I personally designed for a seamless UI/UX experience.
- NeKoRoSHELL DLux is an optional upgrade of the original NeKoRoSHELL project that uses Quickshell as its framework. This project aims to replace all of the separate packages/widgets like waybar and SwayNC with QT-based UI components for an even more consistent UI/UX experience.
- NeKoRoGEAR is a 3D game engine programmed with C++ and is based on established libraries such as SDL3, OpenGL, and more.
- NeKONTROLLER is my own input handling solution based on Unity's New Input System. It features touch controls and other useful utilities and singletons.
*Not actualized yet! But I do have decent experience with handling Linux, git, and bash scripts.
My profeciency for each category varies but I do have a grasp on their core concepts and essential dos and don'ts. I mainly do Unity game development; basic/intermediate-level frontend webdev via HTML, CSS, and JS; and Arch Linux ricing! Though, I have lately been dipping myself into learning C++ so I can develop a basic 3D game engine for fun.
My main goal has always been to upskill myself. I'm currently in the pursuit of obtaining certificates (eg. programming languages, DICT/TESDA, HackerRank, AWS/Azure Cloud, CS50, etc.) to solidify my skills so that the Tech Stack above would make more sense. At the current state I am in, I possess the practical skills to make projects happen but I still lack the theoretical knowledge and discipline to become more or less a professional.
My other goals include learning about the following concepts and applying them practically:
- Docker/Containerization
- Cloud computing, hosting, and management
- Webserver hosting and management
- Database hosting and management
- Testing
- CI/CD
All of these will most likely naturally come to me as I deepen my learning about webdev!





