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NextrixVFX/README.md

๐Ÿ‘‹ Hey, I'm Nextrix

Computer Engineering Student
Windows Kernel Development โ€ข GPU Programming โ€ข Embedded Systems โ€ข Automotive AI

I'm a 19-year-old Computer Engineering student focused on low-level software, real-time graphics, and hardware-oriented development. Most of my work revolves around:

  • ๐Ÿ–ฅ๏ธ Windows Kernel & Systems Programming
  • ๐ŸŽฎ Unreal Engine / Unity Development
  • โšก GPU Programming with CUDA & HLSL
  • ๐Ÿš— Automotive AI & Visualization Systems
  • ๐Ÿ”Œ Embedded Development with ESP32 / Arduino
  • ๐Ÿค– Computer Vision & Neural Networks

โš™๏ธ Tech Stack

๐Ÿ’ป Languages

Languages

๐ŸŽฎ Graphics & Game Development

Graphics

๐Ÿ”ง Systems & Infrastructure

Infrastructure

๐Ÿ”Œ Embedded & AI

Embedded & AI

๐ŸŒ Socials

Socials


๐Ÿ“ˆ GitHub Stats


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  1. External-Template External-Template Public

    Template project for creating optimized and clean externals for any game

    C++

  2. NRF24-Jammer NRF24-Jammer Public

    NRF24L01-E01 Based Jammer that hits wifi and bluetooth consistantly

    C++ 1 1

  3. Warthunder-External Warthunder-External Public

    optimized esp external for war thunder

    C++ 3 1

  4. Tesla-Vision Tesla-Vision Public

    Tesla-like realtime vehicle segmentation and visualization.

    C++ 3

  5. Fortnite-External Fortnite-External Public archive

    Clean External with Working ESP and Softaim

    C++ 2

  6. UEFN-Raymarching UEFN-Raymarching Public

    Some sample shaders showcasing raymarching capabilities within UEFN.

    1