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Novolis

novolis-math

Geometry on BCL numerics
Renderer-agnostic math: arrays, geometry, topology — System.Numerics first.

docs merge packages org

Docs · https://nuget.pkg.github.com/Novolis-Platform/index.json · Org landing · Governance


GitHub Packages shows this repository README on every package page (upstream limitation). Open the package README for install and quick start — embedded in each .nupkg and linked below.

Published packages

Package Install Package README
Novolis.Math.Arrays dotnet add package Novolis.Math.Arrays README
Novolis.Math.Geometry dotnet add package Novolis.Math.Geometry README
Novolis.Math.Topology dotnet add package Novolis.Math.Topology README
Novolis.Math.Measure dotnet add package Novolis.Math.Measure README

For NuGet.org and Visual Studio, the embedded README.md inside each package is authoritative.

novolis-math

Novolis Math (wave 7): numerics, geometry, and topology facets. No time, no cameras — those belong to Physics and Simulation.

Policy: library-boundaries.md.

Packages

Package Description
Novolis.Math.Arrays DenseGrid<T> volumetric storage and GridIndex
Novolis.Math.Geometry Meshes, primitives, transforms, intersections, BVH
Novolis.Math.Topology Polygon, face, edge connectivity
Novolis.Math.Measure Scalar length/size/thickness/rect (points)

Build

dotnet build Novolis.Math.slnx
dotnet test Novolis.Math.slnx

Source policy

Frank.GameEngine remains active on the author's GitHub; only renderer-agnostic primitives were migrated. See gameengine-reference-policy.

About

Math libraries for Novolis — arrays, geometry, topology on System.Numerics.

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