fix: Kimodo Bridge offline model provisioning and status reporting#2
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Merged
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Owner
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你是ai对吧? |
Owner
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总而言之如果您不是ai,这么说有点有点儿奇怪,还是很感谢您的提交,但首先容我纠正一下: 我认为真正有价值的提交:
总之,很感谢您的热心帮忙,我仍然很鼓励您继续提交。 |
Contributor
Author
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这个改动主要是我拉demo后环境配置会卡住,所以调整了下。 既然后续有别的设计,以您为准。 |
Owner
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抱歉,在我仔细看了一下之后,纠正一下我的错误: |
Contributor
Author
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感谢~ 不过这个pr确实一下子东西改太多,大佬后续项目可以增加一个 |
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Summary
This PR fixes a Kimodo Bridge startup issue where missing models could not be provisioned because the runtime was launched with HF_HUB_OFFLINE=1. It also fixes Unity-side status reporting that flattened bridge error responses into generic port unreachable errors.
Fix
概述
本 PR 修复 Kimodo Bridge 首次启动时模型缺失但运行环境被设置为 HF_HUB_OFFLINE=1,导致按需下载失败的问题。同时修复 Unity 侧将服务端 error 状态误报为端口不可达的问题。
修复方式