Use native gettext for Pinta's translations - #2263
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- Related to PR #2261, using the native gettext library is the simplest way to also support translations for .ui files - no additional work is needed since GTK already calls dgettext() for any translatable strings when loading the xml file - We already bundle libintl with Pinta (since it's required by GTK, libadwaita etc) so this doesn't require any additional packaging. I think the original motivation for using the managed Ngettext library was because we no longer had any bindings to gettext when porting to GTK3 - for GTK2 we used the Mono.Unix.Catalog wrapper for the native library - Several of the native methods are already wrapped via GLib and have bindings available (e.g. GLib.Functions.Dgettext()) so this just requires a couple custom bindings for functions like textdomain(). We previously already had one binding for bindtextdomain() to configure libadwaita's translation directory for the macOS app bundle
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Related to PR Add an initial version of a preferences dialog #2261, using the native gettext library is the simplest way to also support translations for .ui files - no additional work is needed since GTK already calls dgettext() for any translatable strings when loading the xml file
We already bundle libintl with Pinta (since it's required by GTK, libadwaita etc) so this doesn't require any additional packaging. I think the original motivation for using the managed Ngettext library was because we no longer had any bindings to gettext when porting to GTK3 - for GTK2 we used the Mono.Unix.Catalog wrapper for the native library
Several of the native methods are already wrapped via GLib and have bindings available (e.g. GLib.Functions.Dgettext()) so this just requires a couple custom bindings for functions like textdomain(). We previously already had one binding for bindtextdomain() to configure libadwaita's translation directory for the macOS app bundle
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