Integrate localized wink guidance into VR calibration - #8
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Summary
Integrates localized left/right wink guidance into the existing Godot VR calibration workflow.
New calibration UI
Integration changes required by the extended routine sequence
The reticle and progress-circle design already existed in the original overlay; this PR adapts its lifecycle so the longer routine sequence preserves the expected presentation.
Companion Baballonia PR
Project-Babble/Baballonia#262
Testing