Static recompilation of Civilization Revolution, built on the ReXGlue runtime and GPU stack.
ReRevved includes no copyrighted game materials and is not affiliated with or endorsed by the publisher. You must own the supported Xbox 360 release and its version 1.3 title update. All trademarks belong to their respective owners.
- Download a stable archive from the ReRevved releases page and extract it completely.
- Run
rerevved.exe. - On first run, select a legally owned ISO or extracted version 1.3 content folder.
- Config and saves are stored under
Documents\rerevved. - Press F1 to open the mod manager. The optional State Inspector mod uses F6.
- Press F4 in game for settings and keyboard or controller rebinding.
- See display settings for window, fullscreen, and rendering quality options.
Windows 10 or 11 x64 with a Direct3D 12 capable GPU is the supported player platform. Linux archives use the same first run flow when a Linux binary is available, but Linux support is experimental.
See the packaged player guide for detailed setup, backup, restore, and automation instructions.
- ReXGlue runtime and build - prerequisites, workspace setup, and the full build workflow
- Scaleform/GFx behavior
- Tooling
- Release process
Pull requests are welcome. Read CONTRIBUTING.md before you open one. AI-assisted changes follow the same public contribution policy.
Code and documentation use the GNU General Public License version 3.
License notices for external components ship in
licenses/ReXGlue-LICENSE.txt. Retail game content is not distributed by this
project.

