Integrate RemoteInput#60
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Updated the README to reflect changes in RemoteInput and added information about pre-built binaries.
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Changelog:
third-partydirectory inDEV_README.mdyou'll find contextual actions and instructions to build RI from scratch.VirtualMouseUtils/controller().mouse()additions:holdMouseButton(MouseButton button)isMouseButtonHeld(MouseButton button)releaseMouseButton(MouseButton button)Breaking Changes:
VirtualKeyboardUtils/controller().keyboard()has been updated to make the API much more consistent and easy to use.sendKeyChar()sendModifierKey()sendFunctionKey()sendArrowKey()sendKeyDown(int javaKeyCode)sendKeyRelease(int javaKeyCode)isKeyHeld(int javaKeyCode)sendString(String string)sendString(String string, int keyWait, int keyModWait, int keyPressWait)KeyEvent. TypingKeyEvent.VK_should show contextual actions in your IDE of choice, showing you available keys which are mapped to integer keycodes. You may opt to look for Java VK keycodes online, however this is the best approach.controller().keyboard().sendKeyRelease(KeyEvent.VK_SHIFT);VirtualMouseUtils/controller().mouse().microJitter()has been removed.ScreenManager.getWindowBounds()to retrieve the origin and apply your custom zone to that origin. You can now assume the top left/window origin is always 0, 0.