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gl_path_rendering_CMYK

This sample shows how to use NVIDIA path rendering extension.

It also exposes it through FBO (Frame-buffer-objects) and shows how to work on CMYK-Alpha format.

Additional repositories needed:

  • shared_sources
  • shared_external: contains some tools/libraries to be compiled and accessible for samples to link with. cmake can either locate them from this folder, or locate them if they are somewhere else in your computer.

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Example of how to use path rendering; and how to use it with CMYK (using multi-render target)

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