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fix: Auto-explore should allow player pathfinding through closed doors - #83

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webbrain-one:webbrain/issue-67
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fix: Auto-explore should allow player pathfinding through closed doors#83
webbrain-one wants to merge 1 commit into
aebrer:masterfrom
webbrain-one:webbrain/issue-67

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@webbrain-one

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Closes #67

Closed doors were previously treated as impassable by the auto-explore
pathfinder, causing inefficient routing or path failures. This change
treats closed doors as passable tiles, aligning the behavior with normal
player movement and improving usability in areas with many doors.
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Auto-explore should allow player pathfinding through closed doors

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