I am a Software Developer and Data Scientist working at the intersection of software engineering, core data science, and domain-specialized systems.
- π Current Focus: Core GUI development and feature optimizations for OpendTect (open-source 2D/3D/4D seismic interpretation software) at dGB Earth Sciences.
- π± Core Tech: Subsurface data visualization, human-in-the-loop ML workflows, and backend/frontend systems analysis.
- π Education: Bachelorβs degree in Data Science from The University of Texas at Dallas (Whoosh! π).
- βοΈ Fun Fact: I love playing chess! My two favorite players to watch are Vassily Ivanchuk and Daniil Dubov (gotta appreciate the creative and unpredictable geniuses).
| Category | Technologies |
|---|---|
| Languages | |
| Data & AI | |
| Tools |
Working on the core data onboarding workflows and visual utilities for the OpendTect C++ codebase.
- Data Import: Developing and optimizing single/bulk import workflows for subsurface objects to handle large-scale geological datasets.
- Color Table Management: Built import/export features for color tables and updated core features within the Color Table Manager for better data visualization control.
- Developed interface layers for drilling telemetry monitoring systems.
- Apply machine learning pipelines to raw seismic datasets for asset optimization using Python.
- Managed environment test cycles, validated transactional system frameworks, and handled defect tracking parameters.
- Machine Learning Lead @ Google Developer Student Clubs (UTD) β Organized ExploreML tracks and targeted foundational AI workshops.
- Experience Coordinator @ HackUTD β Coordinated student hackathons and led technical deep dives into Web Scraping and Data Mining.
