I build tools, systems, and small machines that explain themselves by working.
CS undergrad focused on systems, tooling, and restrained interfaces.
I prefer software that is quiet, predictable, and honest about its trade-offs.
I spend most of my time close to the system boundary - where abstractions either hold or collapse - and I’m interested in why they do either.
- Linux & BSD daily driver
- OS internals, declarative systems, and low-level abstractions
- Game dev, hardware tinkering, UI minimalism
- I break things to understand where assumptions fail
- Neural networks and LLM-driven developer tooling
- Declarative computing with reproducibility as a first principle
- Android & Flutter with production constraints in mind
- Interactive systems and game engines
- Languages that reward precision and punish sloppiness
- Email: athxrvx@proton.me
- GitHub: https://github.com/athxrvx
- Portfolio: https://axrv.me
Quiet software. Sharp edges. No wasted motion.




