-
Notifications
You must be signed in to change notification settings - Fork 0
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
fix(client): bound animated living-outline instance uploads
bugSomething isn't workingSomething isn't workingcomponent: clientClassic client moduleClassic client moduleStatus: Open.Enemy bones (loot) should be outlined behind walls.
enhancementNew feature or requestNew feature or requestStatus: Open.Add dungeon maps!
enhancementNew feature or requestNew feature or requestStatus: Open.feat(release): publish immutable main images for deployment control
component: serverClassic server moduleClassic server moduledockerPull requests that update docker codePull requests that update docker codeenhancementNew feature or requestNew feature or requestgithub_actionsPull requests that update GitHub Actions codePull requests that update GitHub Actions codereleaseClassic release engineeringClassic release engineeringStatus: Open.perf(client): retain a GPU glyph atlas for dynamic text
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): replace CPU living-sprite occlusion with a GPU mask pass
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): move glow and outline rasterization to GPU passes
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): move projected-light lookup preparation to GPU data
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): replace CPU tile stretching with GPU geometry
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): move sprite transforms and zoom to GPU geometry
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): move per-sprite color, alpha, fog, and overlay effects to GPU
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestStatus: Open.perf(client): finish GPU-native map rendering performance follow-up
component: clientClassic client moduleClassic client moduleenhancementNew feature or requestNew feature or requestpriority: p0Blocks classic consolidation or supported developmentBlocks classic consolidation or supported developmentStatus: Open.