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Silo Apple

Native Apple clients for the Silo self-hosted media server.

This repo builds iOS, tvOS, and the early macOS target. It preserves the existing Apple bundle IDs, keychain groups, and signing IDs for TestFlight and install continuity, but user-facing names, docs, and server references now use Silo.

TestFlight

Try the latest beta builds of the iOS and tvOS apps:

Join the Silo TestFlight beta

Screenshots

iOS

iOS home screen iOS movie detail iOS movies library

tvOS

tvOS home screen

Layout

  • iosApp/iosApp/ - shared SwiftUI app code for iOS, tvOS, and macOS
  • iosApp/TopShelf/ - tvOS Top Shelf extension
  • iosApp/Tests/ - XCTest targets
  • iosApp/Resources/ - shared Apple resources
  • iosApp/Signing/ - checked-in signing defaults plus local override sample
  • iosApp/project.yml - XcodeGen project source of truth
  • fastlane/ - iOS/tvOS release automation
  • docs/tvos-player/ - Apple TV playback notes

Prerequisites

  • Xcode 16+
  • xcodegen
  • Ruby 3.2 with Bundler for release automation
  • A running Silo server for local auth, browsing, and playback validation

Build

Generate the Xcode project from the checked-in XcodeGen spec:

cd iosApp
xcodegen generate
open Silo.xcodeproj

Build without local signing:

cd iosApp
xcodebuild build \
  -project Silo.xcodeproj \
  -scheme Silo \
  -destination 'platform=iOS Simulator,name=iPhone 17 Pro' \
  CODE_SIGN_IDENTITY='' CODE_SIGNING_ALLOWED=NO

xcodebuild build \
  -project Silo.xcodeproj \
  -scheme SiloTV \
  -destination 'platform=tvOS Simulator,name=Apple TV 4K (3rd generation)' \
  CODE_SIGN_IDENTITY='' CODE_SIGNING_ALLOWED=NO

xcodebuild build \
  -project Silo.xcodeproj \
  -scheme SiloMac \
  -destination 'platform=macOS' \
  CODE_SIGN_IDENTITY='' CODE_SIGNING_ALLOWED=NO

VS Code

The checked-in .vscode configuration provides recommended extensions, unsigned build and test tasks, and SweetPad integration for building, running, debugging, simulator management, and Swift code intelligence without using the Xcode UI.

  1. Install Xcode and select its command-line toolchain:

    sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
    sudo xcodebuild -runFirstLaunch
  2. Install XcodeGen:

    brew install xcodegen
  3. Open the repository root in VS Code and accept its extension recommendations.

  4. Run Tasks: Run TaskSilo: Generate Xcode project.

  5. In the SweetPad sidebar, select a scheme and an installed destination.

  6. Run SweetPad: Set up Swift code intelligence (BSP) once from the command palette, then open a Swift file. The generated buildServer.json is machine-specific and intentionally ignored.

Use Cmd+Shift+B for the default unsigned iOS build. Use the Testing sidebar or Tasks: Run Test Task for XCTest. The test task prompts for a simulator destination so each developer can use an installed device without committing machine-specific configuration.

SweetPad uses Xcode's compiler, SDKs, signing tools, and simulators under the hood, so the full Xcode application remains required even when its UI is not part of the daily workflow.

Signing

Local signing overrides are intentionally ignored.

  1. Copy iosApp/Signing/Local.xcconfig.sample to iosApp/Signing/Local.xcconfig.
  2. Override bundle identifiers, entitlements, or development team values as needed.
  3. Run xcodegen generate from iosApp/.

Personal Apple Developer teams cannot join the production App Group, so Top Shelf rows stay empty under that setup.

Release Flow

Fastlane lanes are defined in fastlane/Fastfile. All Apple IDs, team IDs, signing repo URLs, and App Store Connect credentials must come from CI environment variables.

License & Trademarks

Silo Apple is licensed under AGPL-3.0-or-later. See LICENSE.

The Silo name, logo, and wordmark are trademarks of Silo Media L.L.C. and are not covered by the AGPL. You're free to fork and redistribute the code, but forks and redistributions must not use the Silo brand as their identity and must remove or replace the brand assets. Publishing a Silo-branded app to an app store requires written permission. See TRADEMARK.md for what's permitted — including referential use like "compatible with Silo."

FFmpeg, Nuke, fastlane, and other third-party dependencies retain their own licenses. See THIRD_PARTY_NOTICES.md.

About

Native iOS, tvOS, and macOS clients for the Silo self-hosted media server.

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