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59 changes: 32 additions & 27 deletions packages/playwright-core/src/server/bidi/bidiPage.ts
Original file line number Diff line number Diff line change
Expand Up @@ -140,41 +140,46 @@ export class BidiPage implements PageDelegate {
}
if (this._contextIdToContext.has(realmInfo.realm))
return;
if (realmInfo.type !== 'window')
if (realmInfo.type !== 'window' || realmInfo.sandbox)
return;
const frame = this._page.frameManager.frame(realmInfo.context);
if (!frame)
return;
let worldName: types.World;
if (!realmInfo.sandbox) {
worldName = 'main';
// Force creating utility world every time the main world is created (e.g. due to navigation).
this._touchUtilityWorld(realmInfo.context);
} else if (realmInfo.sandbox === UTILITY_WORLD_NAME) {
worldName = 'utility';
} else {
return;
}
const delegate = new BidiExecutionContext(this._session, realmInfo);
const context = new dom.FrameExecutionContext(delegate, frame, worldName);
frame.contextCreated(worldName, context);
const context = new dom.FrameExecutionContext(delegate, frame, 'main');
frame.contextCreated('main', context);
this._contextIdToContext.set(realmInfo.realm, context);
this._createUtilityWorld(realmInfo, frame, context);
}

private async _touchUtilityWorld(context: bidi.BrowsingContext.BrowsingContext) {
await this._session.sendMayFail('script.evaluate', {
expression: '1 + 1',
target: {
context,
sandbox: UTILITY_WORLD_NAME,
},
serializationOptions: {
maxObjectDepth: 10,
maxDomDepth: 10,
},
awaitPromise: true,
userActivation: true,
});
private async _createUtilityWorld(realmInfo: bidi.Script.WindowRealmInfo, frame: frames.Frame, mainContext: dom.FrameExecutionContext) {
try {
const result = await this._session.send('script.evaluate', {
expression: '1 + 1',
target: {
context: realmInfo.context,
sandbox: UTILITY_WORLD_NAME,
},
serializationOptions: {
maxObjectDepth: 10,
maxDomDepth: 10,
},
awaitPromise: true,
userActivation: true,
});
if (await frame.mainContext() !== mainContext)
return;
const delegate = new BidiExecutionContext(this._session, {
...realmInfo,
realm: result.realm,
sandbox: UTILITY_WORLD_NAME
});
const utilityContext = new dom.FrameExecutionContext(delegate, frame, 'utility');
frame.contextCreated('utility', utilityContext);
this._contextIdToContext.set(result.realm, utilityContext);
} catch (error) {
debugLogger.log('error', error);
}
}

_onRealmDestroyed(params: bidi.Script.RealmDestroyedParameters): boolean {
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