Custom .h Encoding Rules — Conversion from Raw int8 Mono Audio Data
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Input: Raw int8 mono audio data (one byte per sample).
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Byte-to-Symbol Mapping: Replace specific byte values with single-character symbols as follows:
0x00→#0xFF→$0x01→%0xF0→&0xFC→*0xEF→!0x0F→@
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Unmapped Bytes: All other byte values are represented as uppercase two-digit hexadecimal strings without the
0xprefix (e.g., byte0x12→"12"). -
Separator: Each encoded byte or symbol is separated by exactly one space (
" "). No commas, tabs, or multiple spaces are used. -
No Concatenation for Hex Bytes: Two-digit hex strings are never concatenated; always separated by a space.
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No Prefixes: The
0xprefix is removed from all hexadecimal byte representations. -
No Newlines or Tabs: The entire data can be kept in a single line or broken into lines only by spaces. Tabs or other whitespace characters are not used.
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Output Format: The resulting string is stored in a
.hfile as a plain C string or array for direct inclusion.
End of rules