Fix Smash Up extra play timing - #5
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合并 deathcats24 的 PR #5,添加 POD(Print on Demand)派系支持。 新增功能: - 21 个 POD 派系文件(aliens_pod, bear_cavalry_pod, cthulhu_pod 等) - 新增 SmashUpCardRenderer 和 SmashUpOverlayContext UI 组件 - 英文图集映射(englishAtlasMap.json) 冲突解决策略: - 保留本地的核心 bug 修复(海盗王重复触发、MINION_PLAYED 去重、计分流程优化) - 接受 PR 的新增文件和功能 - 国际化文件保留本地版本(POD factions 会有自己的 i18n key) 修复: - 修复 SmashUpCardRenderer 函数名(小写改大写,符合 React Hook 规则) 测试状态: - TypeScript 编译通过(npx tsc --noEmit) - 核心 bug 修复保留完整 - POD factions 新增文件已合并
deathcats4
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1. 删除 matchSocket.ts 中重复的 _cleanupVisibility 成员定义 2. 注释掉 cardAtlas.ts 中缺失的 atlas-config.json import(PR 不完整) TODO: 等 deathcats24 补充 atlas-config.json 文件后启用 TTS 英文图集支持
deathcats4
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Aug 8, 2026
修复的问题: 1. miskatonic_mandatory_reading - 重新添加 addPermanentPower 函数 2. robot_hoverbot - 修复从牌库打出随从时的牌库状态可见性 3. robot_microbot_fixer & reclaimer - 避免 minionsPlayed 重复计算 4. coreProperties - 修正测试断言检查正确的字段 测试结果: - Test Files: 229 passed | 3 skipped (232) - Tests: 3042 passed | 7 skipped (3049) - 通过率: 99.77% 关键技术点: - 区分三种力量修正类型 (powerCounters/powerModifier/tempPowerModifier) - postProcessSystemEvents 中条件性 reduce fromDeck 事件 - 确保 onPlay 触发器看到正确的游戏状态 详见: pr5-fix-summary-final.md
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