chore: sync main to experimental (manual) - #480
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A scene-authored plate drawn above an avatar's nametag — a rank or a role the scene assigns to a player. Valid on `engine.PlayerEntity`, on a player's entity in the scene, or on any entity with an AvatarShape; ignored elsewhere. The plate is local to the client that renders it and is never relayed to other players, and only the scene the player currently stands in can write it. `label` is a single line; empty draws the plate without text, for color-coding players. The three colors are optional: `label_color` and `background_color` fall back to the client's native nametag colors, `border_color` to `background_color`. Implemented in decentraland/unity-explorer#9829.
…chore/sync-main-to-experimental
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Pulls today's main-to-experimental sync (decentraland/protocol#480): reworked PBAvatarNametag proto docs, PBPointerEvents.max_camera_distance, Pulse SceneListener messages. All changes additive; codegen rerun. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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