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.NET Cross-Platform Discord License

🎭 The Dust765 Project

"This project was created to address a problem constructed within the toxicity of this community. This is to show the community that open source projects are not meant for cliques and high school drama but rather the expansion of something greater: innovation."

- A penny for your thoughts, the adder that prays beneath the rose.

🌑 The Dark Truth

Welcome to the Dust765 project - where we don't just break barriers, we obliterate them. While others play nice in their little sandboxes, we're here to remind everyone that true innovation doesn't come from playing favorites.

Discord – We're on our own Discord server, join and have fun!

Dust765: 7 Link, 6 Gaechti, 5 Syrupz and jsebold666 (astraroth)

Website

Dust765 Light Version

A lightweight fork of Dust765 focused exclusively on PvP gameplay. This version strips down the full Dust765 feature set to only what matters in combat, keeping the client lean and easy to maintain.

Built on top of ClassicUO — the open source Ultima Online client.


Features

All options are available under Options → Dust765 in-game.

Movement

  • Avoid obstacles automatically while walking

UO Classic Combat — Swing Timer

  • Visual swing timer bar showing weapon cooldown progress
  • Toggle the bar on/off and lock its position on screen

HP / Mana / Stamina Bars

  • HP/Mana/Stamina bars displayed below your own character nameplate (no Ctrl+Shift needed)
  • Adjustable nameplate bar opacity
  • Old-style underfoot HP lines for all mobiles
  • HP / Mana / Stamina underlines for self and party members
  • Option for larger underlines
  • Adjustable underline transparency (1–10 scale)

Bandage Timer

  • On-screen bandage timer gump
  • Option to count up instead of down

Casting Timer (OnCasting)

  • On-screen casting timer gump
  • Option to hide the gump (internal tracking only)
  • Position the timer below the player status bar

Houses & World Map

  • Transparent houses — walls above a configurable Z level fade out (transparency 1–9)
  • Invisible houses — walls above a configurable Z level disappear entirely; mobiles and players inside remain visible
  • Configurable ground clearance to prevent floors from being affected
  • Show death location on the world map for 5 minutes after dying

Grid Container

  • Replace the standard container gump with a resizable item grid
  • Drag the corner to resize; border and resize handle always visible

Building

git clone https://github.com/dust765/Dust765-Light.git
cd Dust765-Light
git submodule update --init --recursive
dotnet build src/ClassicUO.Client/ClassicUO.Client.csproj -c Release

Credits

  • andreakarasho — original ClassicUO creator
  • Dust765 team — Gaechti, Syrupz, Link, Astraroth

License

MIT — see LICENSE.md

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Dust765 Classic UO fork for cheaters:

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