fix(p2p): fix infinite loop and add AI turn visibility#14
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…g AI Fixes infinite loop in P2P mode where the guest (a remote human player) is neither the local player nor an AI, causing runAITurns to loop forever. Fixes #12
Shows each AI player's dice roll and scoring decision briefly before returning control to the human player. Auto-advances after 1 second or on any key press. Fixes #13
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Summary
runAITurns()が P2P モードで無限ループに陥るバグを修正。リモート人間プレイヤーが AI でもローカルプレイヤーでもない場合にループを抜けるようにした。Test plan
go build ./...通過go test ./...全テスト通過Fixes #12
Fixes #13