Add placement occupancy action contracts#126
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Summary
Adds SDK contracts needed for freven-engine#81 placement occupancy validation.
New API surface:
BlockWorldView::visit_collision_boxes(...)PlayerCollisionAabbCharacterPhysicsQuery::player_collision_aabb(...)player_positionActionRejectReason::PlacementOccupiedActionOutcome::RejectedWithReason(...)ClientActionRejectReason::PlacementOccupiedThis enables server-authoritative placement/body overlap rejection without weakening authority or putting hardcoded player/block shapes into gameplay handlers.
Non-goals
ActionOutcome.Validation
cargo +stable fmt --all -- --checkcargo +stable test --locked --workspacecargo +stable clippy --locked --workspace --all-targets -- -D warningsgit --no-pager diff --check