pySWF2Unity python lib for converting .swf vector animations to .svg + Unity's .anim dependencies pyswf pyyaml features [DefineShape*] and [DefineMorphShape] tags to SVG [PlaceObject] tags to Position, Scale, Euler and IsActive Keyframes Curve optimization: Keyframe 0 with default value Curve optimization: Repeated Keyframe cleanup Optional grouping by depth Optional exporting multiple frames on a single .svg file Curve optimization: Remove last if only two equal keyframes Curve optimization: Remove default keyframe if it's the only one FrameKeyframe for animating depth group on Unity (customizable path) Integration with SVG Importer for animated SVG files todo + known bugs Optional center around first frame of selected character BUG: MorphShape color is wrong, should come from fillStyles no-features Images Shape morphs (start shape is exported to SVG)