- If compiling from source, you need .NET SDK. No need if you just download from Releases.
- Get the latest win_x64 version of BepInEx
- Extract it to your
YouTubeRetrofolder- Should look like:
BepInEx/ doorstop_config.ini winhttp.dll ytretro.exe
- Should look like:
- Run the game once. It will generate necessary files.
- Edit
\YouTubeRetro\BepInEx\config\BepInEx.cfg:- Under
[Preloader.Entrypoint], changeType = ApplicationtoType = Camera
- Under
- Two ways:
- Compile from source:
- Clone this repo
- Run:
dotnet build -p:GameDir="YOUR_FOLDER_THAT_HAS_ytretro.exe" -c Release - Copy
bin\Release\net35\DiscoMod.dlltoYouTubeRetro\BepInEx\plugins\DiscoMod\DiscoMod.dll
- Download the DLL from Releases and copy it to
YouTubeRetro\BepInEx\plugins\DiscoMod\DiscoMod.dll
- Compile from source:
- Paste
tungtungfrom theassetsfolder to the same folder asDiscoMod.dll - Launch game and enjoy!