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kagankurubas/README.md

Hi, I'm Kağan

Computer Engineer · Game Developer · Software Developer · Musician

I build software, gameplay systems, and interactive experiences by combining
code, design, sound, and storytelling.

Portfolio · LinkedIn · Email


About Me

  • Computer Engineer focused on game development, software architecture, and cross-platform applications.
  • Creator and maintainer of Habitto v1.1.0, a released, bilingual, local-first habit and routine tracker for Android.
  • Currently expanding my skills in Unreal Engine 5, C++, and Blueprints.
  • Professional experience developing game projects under company confidentiality; the related source code cannot be shared publicly.
  • Interested in gameplay systems, worldbuilding, music production, interactive storytelling, and creative technology.

Featured Work

A customizable, bilingual, local-first habit and routine tracker built with Flutter.

Habitto helps users build consistent routines through flexible scheduling, timezone-aware reminders, statistics, streaks, themes, achievements, and secure local backups while keeping personal data stored on the device.

Highlights

  • Habitto v1.1.0 available through GitHub Releases
  • English and Turkish localization with persistent language selection
  • Flexible daily, weekly, interval, and custom-day scheduling
  • Timezone-aware local notifications and habit reminders
  • Streak, completion, statistics, and activity tracking
  • Themes and achievement system
  • Versioned JSON backup and restore
  • Offline-first and privacy-focused architecture
  • Automated formatting, analysis, tests, and Android build validation
  • Signed Android APK tested on a physical device
  • Verified upgrade from v1.0.0 without losing user data

Technologies

Flutter · Dart · Hive · Local Notifications · GitHub Actions

View Habitto Source Download Habitto APK


A responsive developer portfolio presenting my software projects, game-development direction, technical background, and creative work.

Highlights

  • Project-focused presentation
  • Habitto case study and application preview
  • Responsive desktop and mobile design
  • Software, game-development, and music sections
  • Direct project, contact, and download links

Technologies

HTML · CSS · JavaScript · GitHub Pages

Visit Portfolio View Portfolio Source

Core Technologies

Game Development

Unreal Engine 5 · Unity · C++ · C# · Blueprints

Application Development

Flutter · Dart · .NET · Hive · SQLite

Web Development

HTML · CSS · JavaScript · React

Development Tools

Git · GitHub · GitHub Actions · Visual Studio · VS Code

Creative Work

Music Production · Sound Design · Interactive Audio · Worldbuilding

Current Direction

  • Maintaining and improving Habitto v1.1.0 after its bilingual Android release
  • Expanding Habitto with future accessibility, usability, and test-coverage improvements
  • Learning Unreal Engine 5, C++, and Blueprints
  • Planning a collaborative taskbar idle game as my next public game-development project
  • Documenting future projects through focused technical case studies
  • Exploring the intersection of software, game design, music, and interactive storytelling

Development Approach

I care about building projects that are not only functional, but also:

  • Clear and maintainable
  • Visually coherent
  • Thoughtfully documented
  • Easy to test and iterate on
  • Designed around a real user experience
  • Complete enough to publish and use

Contact

I am open to opportunities and collaborations involving:

  • Game development
  • Gameplay programming
  • Flutter and cross-platform applications
  • Software development
  • Creative technology
  • Interactive audio and music

Email LinkedIn Portfolio


Building systems that feel as good as they function.

Pinned Loading

  1. habitto habitto Public

    A modern, local-first habit and routine tracker built with Flutter.

    Dart

  2. kagankurubas.github.io kagankurubas.github.io Public

    Developer portfolio showcasing my software projects, game-development experience, and creative technology work.

    TypeScript